380fa50610
because they'll be used for both sprites and animations. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1692 542714f4-19e9-0310-aa3c-eee0fc999fb1
224 lines
7.4 KiB
Java
224 lines
7.4 KiB
Java
//
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// $Id: ScrollingTestApp.java,v 1.17 2002/09/17 19:11:13 mdb Exp $
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package com.threerings.miso.scene;
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import java.awt.DisplayMode;
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import java.awt.GraphicsConfiguration;
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import java.awt.GraphicsDevice;
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import java.awt.GraphicsEnvironment;
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import java.awt.Image;
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import java.awt.Point;
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import java.io.IOException;
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import java.util.Iterator;
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import com.samskivert.swing.util.SwingUtil;
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import com.samskivert.util.Config;
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import com.threerings.resource.ResourceManager;
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import com.threerings.media.FrameManager;
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import com.threerings.media.ImageManager;
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import com.threerings.media.util.LinePath;
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import com.threerings.media.util.MultiFrameImage;
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import com.threerings.media.util.MultiFrameImageImpl;
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import com.threerings.media.sprite.PathCompletedEvent;
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import com.threerings.media.sprite.Sprite;
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import com.threerings.media.sprite.SpriteEvent;
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import com.threerings.media.sprite.SpriteObserver;
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import com.threerings.media.tile.bundle.BundledTileSetRepository;
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import com.threerings.cast.CharacterComponent;
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import com.threerings.cast.CharacterDescriptor;
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import com.threerings.cast.CharacterManager;
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import com.threerings.cast.NoSuchComponentException;
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import com.threerings.cast.bundle.BundledComponentRepository;
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import com.threerings.miso.Log;
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import com.threerings.miso.MisoConfig;
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import com.threerings.miso.tile.MisoTileManager;
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import com.threerings.miso.util.MisoContext;
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/**
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* Tests the scrolling capabilities of the IsoSceneView.
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*/
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public class ScrollingTestApp
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{
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/**
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* Construct and initialize the scrolling test app.
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*/
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public ScrollingTestApp (String[] args)
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throws IOException
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{
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// get the graphics environment
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GraphicsEnvironment env =
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GraphicsEnvironment.getLocalGraphicsEnvironment();
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// get the target graphics device
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GraphicsDevice gd = env.getDefaultScreenDevice();
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Log.info("Graphics device [dev=" + gd +
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", mem=" + gd.getAvailableAcceleratedMemory() +
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", displayChange=" + gd.isDisplayChangeSupported() +
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", fullScreen=" + gd.isFullScreenSupported() + "].");
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// get the graphics configuration and display mode information
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GraphicsConfiguration gc = gd.getDefaultConfiguration();
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DisplayMode dm = gd.getDisplayMode();
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Log.info("Display mode [bits=" + dm.getBitDepth() +
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", wid=" + dm.getWidth() + ", hei=" + dm.getHeight() +
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", refresh=" + dm.getRefreshRate() + "].");
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// create the window
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_frame = new ScrollingFrame(gc);
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// set up our frame manager
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_framemgr = new FrameManager(_frame);
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// we don't need to configure anything
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ResourceManager rmgr = new ResourceManager("rsrc");
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rmgr.initBundles(null, "config/resource/manager.properties", null);
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ImageManager imgr = new ImageManager(rmgr, _frame);
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_tilemgr = new MisoTileManager(rmgr, imgr);
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_tilemgr.setTileSetRepository(
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new BundledTileSetRepository(rmgr, imgr, "tilesets"));
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// hack in some different MisoProperties
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MisoConfig.config = new Config("rsrc/config/miso/scrolling");
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// create the context object
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MisoContext ctx = new ContextImpl();
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// create the various managers
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BundledComponentRepository crepo =
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new BundledComponentRepository(rmgr, imgr, "components");
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CharacterManager charmgr = new CharacterManager(crepo);
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charmgr.setCharacterClass(MisoCharacterSprite.class);
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// create our scene view panel
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_panel = new SceneViewPanel(_framemgr, new IsoSceneViewModel());
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_frame.setPanel(_panel);
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// create our "ship" sprite
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String scclass = "navsail", scname = "smsloop";
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try {
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CharacterComponent ccomp = crepo.getComponent(scclass, scname);
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CharacterDescriptor desc = new CharacterDescriptor(
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new int[] { ccomp.componentId }, null);
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// now create the actual sprite and stick 'em in the scene
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_ship = (MisoCharacterSprite)charmgr.getCharacter(desc);
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if (_ship != null) {
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_ship.setFollowingPathAction("sailing");
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_ship.setRestingAction("sailing");
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_ship.setActionSequence("sailing");
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_ship.setLocation(_panel.getModel().bounds.width/2,
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_panel.getModel().bounds.height/2);
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_panel.addSprite(_ship);
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}
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} catch (NoSuchComponentException nsce) {
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Log.warning("Can't locate ship component [class=" + scclass +
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", name=" + scname + "].");
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}
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_ship.addSpriteObserver(new SpriteObserver() {
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public void handleEvent (SpriteEvent event) {
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if (event instanceof PathCompletedEvent) {
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// keep scrolling for a spell
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if (++_sidx < DX.length) {
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int x = _ship.getX(), y = _ship.getY();
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LinePath path = new LinePath(
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x, y, x + DX[_sidx], y + DY[_sidx], 30000l);
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_ship.move(path);
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}
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}
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}
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protected int _sidx = -1;
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protected final int[] DX = { 1620, 0, 1000, -1000, 1000, 2000 };
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protected final int[] DY = { 1400, 1000, 0, 1000, -1000, 1000 };
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});
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// make the panel follow the ship around
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_panel.setFollowsPathable(_ship);
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int x = _ship.getX(), y = _ship.getY();
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_ship.move(new LinePath(x, y, x, y + 1000, 3000l));
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// set the scene to our scrolling scene
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try {
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_panel.setScene(new ScrollingScene(ctx));
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} catch (Exception e) {
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Log.warning("Error creating scene: " + e);
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Log.logStackTrace(e);
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}
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// size and position the window, entering full-screen exclusive
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// mode if available
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if (gd.isFullScreenSupported()) {
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Log.info("Entering full-screen exclusive mode.");
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gd.setFullScreenWindow(_frame);
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_frame.setUndecorated(true);
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} else {
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Log.warning("Full-screen exclusive mode not available.");
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// _frame.pack();
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_frame.setSize(200, 300);
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SwingUtil.centerWindow(_frame);
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}
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}
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/**
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* The implementation of the MisoContext interface that provides
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* handles to the manager objects that offer commonly used services.
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*/
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protected class ContextImpl implements MisoContext
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{
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public MisoTileManager getTileManager ()
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{
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return _tilemgr;
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}
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}
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/**
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* Run the application.
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*/
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public void run ()
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{
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// show the window
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_frame.show();
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_framemgr.start();
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}
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/**
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* Instantiate the application object and start it running.
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*/
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public static void main (String[] args)
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{
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try {
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ScrollingTestApp app = new ScrollingTestApp(args);
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app.run();
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} catch (IOException ioe) {
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System.err.println("Error initializing scrolling app.");
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ioe.printStackTrace();
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}
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}
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/** The tile manager object. */
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protected MisoTileManager _tilemgr;
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/** The frame manager. */
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protected FrameManager _framemgr;
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/** The main application window. */
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protected ScrollingFrame _frame;
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/** The main panel. */
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protected SceneViewPanel _panel;
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/** The ship in the center of our screen. */
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protected MisoCharacterSprite _ship;
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}
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