Files
narya/src/java/com/threerings/media/sprite/SpriteIcon.java
T
Michael Bayne 05522ebf66 Allow padding to be specified for sprite icons.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1678 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-09-13 04:50:31 +00:00

91 lines
2.8 KiB
Java

//
// $Id: SpriteIcon.java,v 1.3 2002/09/13 04:50:31 mdb Exp $
package com.threerings.media.sprite;
import java.awt.Component;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.Icon;
/**
* Implements the icon interface, using a {@link Sprite} to render the
* icon image.
*/
public class SpriteIcon implements Icon
{
/**
* Creates a sprite icon that will use the supplied sprite to render
* itself. This sprite should not be used for anything else while
* being used in this icon because it will be "moved" when the icon is
* rendered. The sprite's origin will be set to the bottom center of
* the label. If this is undesirable, the origin can be offset via
* {@link #setOriginOffset}.
*/
public SpriteIcon (Sprite sprite)
{
this(sprite, 0);
}
/**
* Creates a sprite icon that will use the supplied sprite to render
* itself. This sprite should not be used for anything else while
* being used in this icon because it will be "moved" when the icon is
* rendered. The sprite's origin will be set to the bottom center of
* the label. If this is undesirable, the origin can be offset via
* {@link #setOriginOffset}.
*
* @param sprite the sprite to render in this label.
* @param padding the number of pixels of blank space to put on all
* four sides of the sprite.
*/
public SpriteIcon (Sprite sprite, int padding)
{
_sprite = sprite;
_padding = padding;
}
/**
* Origin offsets to use when rendering the icon (useful for tweaking
* when trying to get sprites that weren't designed to be stuffed into
* labels to behave appropriately).
*/
public void setOriginOffset (int offx, int offy)
{
_offx = offx;
_offy = offy;
}
// documentation inherited from interface
public void paintIcon (Component c, Graphics g, int x, int y)
{
// move the sprite to a "location" that is in the bottom center of
// our bounds (plus whatever offsets we have)
_sprite.setLocation(x + _sprite.getWidth()/2 + _offx + _padding,
y + _sprite.getHeight() + _offy + _padding);
_sprite.paint((Graphics2D)g);
}
// documentation inherited from interface
public int getIconWidth ()
{
return _sprite.getWidth() + 2*_padding;
}
// documentation inherited from interface
public int getIconHeight ()
{
return _sprite.getHeight() + 2*_padding;
}
/** The sprite used to render this icon. */
protected Sprite _sprite;
/** Used to put a bit of padding around the sprite image. */
protected int _padding;
/** Origin offsets to use when rendering the icon. */
protected int _offx, _offy;
}