Files
narya/src/main/as/com/threerings/io/ObjectOutputStream.as
T
Michael Bayne 34722f2ce9 Obtain our ActionScript dependencies from Maven as well, and publish our swc
artifacts thereto.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6289 542714f4-19e9-0310-aa3c-eee0fc999fb1
2010-11-18 20:50:09 +00:00

237 lines
6.6 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.io {
import flash.utils.ByteArray;
import flash.utils.IDataOutput;
import com.threerings.util.ClassUtil;
import com.threerings.util.Map;
import com.threerings.util.Maps;
import com.threerings.util.Log;
import com.threerings.util.Long;
import com.threerings.util.Short;
public class ObjectOutputStream
{
private static const log :Log = Log.getLog(ObjectOutputStream);
public function ObjectOutputStream (targ :IDataOutput)
{
_targ = targ;
}
public function writeObject (obj :Object) :void
//throws IOError
{
// if the object to be written is null (or undefined) write a zero
if (obj == null) {
writeShort(0);
return;
}
var cname :String;
if (obj is TypedArray) {
cname = (obj as TypedArray).getJavaType();
} else {
cname = ClassUtil.getClassName(obj);
}
// look up the class mapping record
var cmap :ClassMapping = (_classMap.get(cname) as ClassMapping);
// create a class mapping if we've not got one
if (cmap == null) {
var streamer :Streamer = Streamer.getStreamer(obj);
if (streamer == null) {
throw new Error("Unable to stream " + cname);
}
cmap = new ClassMapping(_nextCode++, streamer);
_classMap.put(cname, cmap);
if (_nextCode > Short.MAX_VALUE) {
throw new Error("Too many unique classes written to ObjectOutputStream");
}
if (ObjectInputStream.DEBUG) {
log.debug("Assigning class code", "code", cmap.code, "class", cname);
}
writeShort(-cmap.code);
writeUTF(streamer.getJavaClassName());
} else {
writeShort(cmap.code);
}
writeBareObjectImpl(obj, cmap.streamer);
}
public function writeBareObject (obj :Object, streamer :Streamer = null) :void
//throws IOError
{
if (streamer == null) {
streamer = Streamer.getStreamer(obj);
}
writeBareObjectImpl(obj, streamer);
}
public function writeBareObjectImpl (obj :Object, streamer :Streamer) :void
{
// otherwise, stream it!
_current = obj;
_streamer = streamer;
try {
_streamer.writeObject(obj, this);
} finally {
_current = null;
_streamer = null;
}
}
/**
* Called to write an object reference within a Streamable object when the type of the
* field is a final type.
*
* @example This is how you would do it, even if s and o referred to the same String object!
* <listing version="3.0">
* public class Foo
* implements Streamable
* {
* public var o :Object;
* public var s :String;
* ...
* public function writeObject (out :ObjectOutputStream) :void
* {
* out.writeObject(o);
* out.writeField(s);
* }
* }
* </listing>
*/
public function writeField (val :Object, streamer :Streamer = null) :void
//throws IOError
{
var b :Boolean = (val != null);
writeBoolean(b);
if (b) {
writeBareObject(val, streamer);
}
}
/**
* Uses the default streamable mechanism to write the contents of the object currently being
* streamed. This can only be called from within a <code>writeObject</code> implementation in a
* {@link Streamable} object.
*/
public function defaultWriteObject () :void
//throws IOError
{
// sanity check
if (_current == null) {
throw new Error("defaultWriteObject() called illegally.");
}
// write the instance data
_streamer.writeObject(_current, this);
}
public function writeBoolean (value :Boolean) :void
//throws IOError
{
_targ.writeBoolean(value);
}
public function writeByte (value :int) :void
//throws IOError
{
_targ.writeByte(value);
}
public function writeBytes (
bytes :ByteArray, offset :uint = 0, length :uint = uint.MAX_VALUE) :void
//throws IOError
{
if (length == uint.MAX_VALUE) {
length = bytes.length - offset;
}
if (length > 0) {
_targ.writeBytes(bytes, offset, length);
}
}
public function writeDouble (value :Number) :void
//throws IOError
{
_targ.writeDouble(value);
}
public function writeFloat (value :Number) :void
//throws IOError
{
_targ.writeFloat(value);
}
public function writeLong (value :Long) :void
{
writeBareObject(value);
}
public function writeInt (value :int) :void
//throws IOError
{
_targ.writeInt(value);
}
public function writeShort (value :int) :void
//throws IOError
{
_targ.writeShort(value);
}
public function writeUTF (value :String) :void
//throws IOError
{
_targ.writeUTF(value);
}
// these two are defined in IDataOutput, but have no java equivalent so we skip them.
//public function writeUnsignedInt (value :int) :void
//public function writeUTFBytes (value :int) :void
/** The target DataOutput that we route things to. */
protected var _targ :IDataOutput;
/** A counter used to assign codes to streamed classes. */
protected var _nextCode :int = 1;
/** The object currently being written out. */
protected var _current :Object;
/** The streamer being used currently. */
protected var _streamer :Streamer;
/** A map of classname to ClassMapping info. */
protected var _classMap :Map = Maps.newMapOf(String);
}
}