Files
narya/src/as/com/threerings/presents/client/ServerSwitcher.as
T
Michael Bayne 27c11ce393 Oops, missed this guy.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4763 542714f4-19e9-0310-aa3c-eee0fc999fb1
2007-07-13 21:58:09 +00:00

107 lines
3.5 KiB
ActionScript

//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.client {
import com.threerings.util.StringUtil;
import com.threerings.presents.data.AuthCodes;
/**
* Handles the process of switching between servers.
*
* @see Client#moveToServer
*/
public class ServerSwitcher extends ClientAdapter
{
public function ServerSwitcher (
client :Client, hostname :String, ports :Array, obs :InvocationService_ConfirmListener)
{
_client = client;
_hostname = hostname;
_ports = ports;
_observer = obs;
}
public function switchServers () :void
{
_client.addClientObserver(this);
if (!_client.isLoggedOn()) {
// if we're not logged on right now, just do the switch immediately
clientDidClear(null);
} else {
// note our current connection information so that we can restore it if our logon
// attempt fails
_oldHostname = _client.getHostname();
_oldPorts = _client.getPorts();
// otherwise logoff and wait for all of our callbacks to clear
_client.logoff(true);
}
}
// from ClientAdapter
override public function clientDidClear (event :ClientEvent) :void
{
// configure the client to point to the new server and logon
_client.setServer(_hostname, _ports);
if (!_client.logon()) {
Log.getLog(this).warning("logon() failed during server switch? [hostname=" + _hostname +
", ports=" + StringUtil.toString(_ports) + "].");
handleLogonFailure(null);
}
}
// from ClientAdapter
override public function clientDidLogon (event :ClientEvent) :void
{
_client.removeClientObserver(this);
if (_observer != null) {
_observer.requestProcessed();
}
}
// from ClientAdapter
override public function clientFailedToLogon (event :ClientEvent) :void
{
handleLogonFailure(event.getCause());
}
protected function handleLogonFailure (error :Error) :void
{
_client.removeClientObserver(this);
if (_oldHostname != null) { // restore our previous server and ports
_client.setServer(_oldHostname, _oldPorts);
}
if (_observer != null) {
_observer.requestFailed((error is LogonError) ? error.message : AuthCodes.SERVER_ERROR);
}
}
protected var _client :Client;
protected var _hostname :String, _oldHostname :String;
protected var _ports :Array, _oldPorts :Array;
protected var _observer :InvocationService_ConfirmListener;
}
}