Files
narya/src/java/com/threerings/presents/server/net/ConnectionManager.java
T
Michael Bayne 268b0797f6 Removed verbose logging.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1089 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-05 06:15:23 +00:00

367 lines
12 KiB
Java

//
// $Id: ConnectionManager.java,v 1.17 2002/03/05 06:15:23 mdb Exp $
package com.threerings.presents.server.net;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import ninja2.core.io_core.nbio.*;
import com.samskivert.util.*;
import com.threerings.presents.Log;
import com.threerings.presents.client.Client;
import com.threerings.presents.io.FramingOutputStream;
import com.threerings.presents.io.TypedObjectFactory;
import com.threerings.presents.net.AuthRequest;
import com.threerings.presents.net.AuthResponse;
import com.threerings.presents.net.DownstreamMessage;
import com.threerings.presents.server.Authenticator;
import com.threerings.presents.server.PresentsServer;
/**
* The connection manager manages the socket on which connections are
* received. It creates connection objects to manage each individual
* connection, but those connection objects interact closely with the
* connection manager because network I/O is done via a poll()-like
* mechanism rather than via threads.
*/
public class ConnectionManager extends LoopingThread
{
/**
* Constructs and initialized a connection manager (binding the socket
* on which it will listen for client connections).
*
* @param config A config object from which the connection manager
* will fetch its configuration parameters.
*/
public ConnectionManager (Config config)
throws IOException
{
// the listen port is specified in our configuration
_port = config.getValue(CM_PORT_KEY, Client.DEFAULT_SERVER_PORT);
// we use this to wait for activity on our sockets
_selset = new SelectSet();
// create our listening socket and add it to the select set
_listener = new NonblockingServerSocket(_port);
_litem = new SelectItem(_listener, Selectable.ACCEPT_READY);
// when an ACCEPT_READY event happens, we do this:
_litem.obj = new NetEventHandler() {
public void handleEvent (Selectable item, short events) {
acceptConnection();
}
};
_selset.add(_litem);
// we'll use these for sending messages to clients
_framer = new FramingOutputStream();
_dout = new DataOutputStream(_framer);
}
/**
* Specifies the authenticator that should be used by the connection
* manager to authenticate logon requests.
*/
public void setAuthenticator (Authenticator author)
{
// say hello to our new authenticator
_author = author;
_author.setConnectionManager(this);
}
/**
* Returns the entity that is being used to authenticate connections.
*/
public Authenticator getAuthenticator ()
{
return _author;
}
/**
* Adds the specified connection observer to the observers list.
* Connection observers will be notified of connection-related
* events. An observer will not be added to the list twice.
*
* @see ConnectionObserver
*/
public void addConnectionObserver (ConnectionObserver observer)
{
synchronized (_observers) {
if (!_observers.contains(observer)) {
_observers.add(observer);
}
}
}
/**
* Removes the specified connection observer from the observers list.
*/
public void removeConnectionObserver (ConnectionObserver observer)
{
synchronized (_observers) {
_observers.remove(observer);
}
}
/**
* Queues a connection up to be closed on the conmgr thread.
*/
public void closeConnection (Connection conn)
{
_deathq.append(conn);
}
/**
* Called by the authenticator to indicate that a connection was
* successfully authenticated.
*/
public void connectionDidAuthenticate (Connection conn)
{
// slap this sucker onto the authenticated connections queue
_authq.append(conn);
}
/**
* Notifies the connection observers of a connection event. Used
* internally.
*/
protected void notifyObservers (
int code, Connection conn, Object arg1, Object arg2)
{
synchronized (_observers) {
for (int i = 0; i < _observers.size(); i++) {
ConnectionObserver obs =
(ConnectionObserver)_observers.get(i);
switch (code) {
case CONNECTION_ESTABLISHED:
obs.connectionEstablished(conn, (AuthRequest)arg1,
(AuthResponse)arg2);
break;
case CONNECTION_FAILED:
obs.connectionFailed(conn, (IOException)arg1);
break;
case CONNECTION_CLOSED:
obs.connectionClosed(conn);
break;
default:
throw new RuntimeException("Invalid code supplied to " +
"notifyObservers: " + code);
}
}
}
}
// documentation inherited
protected void willStart ()
{
Log.info("Connection Manager listening [port=" + _port + "].");
}
/**
* Performs the select loop. This is the body of the conmgr thread.
*/
protected void iterate ()
{
// close any connections that have been queued up to die
Connection dconn;
while ((dconn = (Connection)_deathq.getNonBlocking()) != null) {
dconn.close();
}
// send any messages that are waiting on the outgoing queue
Tuple tup;
while ((tup = (Tuple)_outq.getNonBlocking()) != null) {
Connection conn = (Connection)tup.left;
DownstreamMessage outmsg = (DownstreamMessage)tup.right;
try {
// first flatten the message (and frame it)
TypedObjectFactory.writeTo(_dout, outmsg);
// then write framed message to real output stream
_framer.writeFrameAndReset(conn.getOutputStream());
} catch (IOException ioe) {
connectionFailed(conn, ioe);
}
}
// check for connections that have completed authentication
AuthingConnection conn;
while ((conn = (AuthingConnection)_authq.getNonBlocking()) != null) {
// remove the old connection from the select set
_selset.remove(conn.getSelectItem());
// construct a new running connection to handle this
// connections network traffic from here on out
try {
RunningConnection rconn =
new RunningConnection(this, conn.getSocket());
// wire this connection up to receive network events
_selset.add(rconn.getSelectItem());
// and let our observers know about our new connection
notifyObservers(CONNECTION_ESTABLISHED, rconn,
conn.getAuthRequest(), conn.getAuthResponse());
} catch (IOException ioe) {
Log.warning("Failure upgrading authing connection to " +
"running connection.");
Log.logStackTrace(ioe);
}
}
// check for incoming network events
int ecount = _selset.select(SELECT_LOOP_TIME);
if (ecount == 0) {
return;
}
// process those events
SelectItem[] active = _selset.getEvents();
for (int i = 0; i < active.length; i++) {
try {
SelectItem item = active[i];
NetEventHandler handler = (NetEventHandler)item.obj;
handler.handleEvent(item.getSelectable(), item.revents);
} catch (Exception e) {
Log.warning("Error processing network data.");
Log.logStackTrace(e);
}
}
}
// documentation inherited
protected void handleIterateFailure (Exception e)
{
// log the exception
Log.warning("ConnectionManager.iterate() uncaught exception.");
Log.logStackTrace(e);
}
// documentation inherited
protected void didShutdown ()
{
Log.info("Connection Manager thread exited.");
}
/**
* Called by our net event handler when a new connection is ready to
* be accepted on our listening socket.
*/
protected void acceptConnection ()
{
NonblockingSocket socket = null;
try {
socket = _listener.nbAccept();
if (socket == null) {
// in theory this shouldn't happen because we got an
// ACCEPT_READY event, but better safe than sorry
// Log.info("Psych! Got ACCEPT_READY, but no connection.");
return;
}
// create a new authing connection object to manage the
// authentication of this client connection
AuthingConnection acon = new AuthingConnection(this, socket);
// wire this connection into the select set
_selset.add(acon.getSelectItem());
} catch (IOException ioe) {
Log.warning("Failure accepting new connection: " + ioe);
// make sure we don't leak a socket if something went awry
if (socket != null) {
try {
socket.close();
} catch (IOException ioe2) {
Log.warning("Failed closing aborted connection: " + ioe2);
}
}
}
}
/**
* Called by a connection when it has a downstream message that needs
* to be delivered.
*/
void postMessage (Connection conn, DownstreamMessage msg)
{
// sanity check
if (conn == null || msg == null) {
Log.warning("Bogosity.");
Thread.dumpStack();
} else {
// slap both these suckers onto the outgoing message queue
_outq.append(new Tuple(conn, msg));
}
}
/**
* Called by a connection if it experiences a network failure.
*/
void connectionFailed (Connection conn, IOException ioe)
{
// remove this connection from the select set
_selset.remove(conn.getSelectItem());
// let our observers know what's up
notifyObservers(CONNECTION_FAILED, conn, ioe, null);
}
/**
* Called by a connection when it discovers that it's closed.
*/
void connectionClosed (Connection conn)
{
// remove this connection from the select set
_selset.remove(conn.getSelectItem());
// let our observers know what's up
notifyObservers(CONNECTION_CLOSED, conn, null, null);
}
protected int _port;
protected Authenticator _author;
protected SelectSet _selset;
protected NonblockingServerSocket _listener;
protected SelectItem _litem;
protected Queue _deathq = new Queue();
protected Queue _outq = new Queue();
protected FramingOutputStream _framer;
protected DataOutputStream _dout;
protected Queue _authq = new Queue();
protected ArrayList _observers = new ArrayList();
/** The config key for our listening port. */
protected static final String CM_PORT_KEY =
PresentsServer.CONFIG_KEY + ".conmgr_port";
/**
* How long we wait for network events before checking our running
* flag to see if we should still be running.
*/
// protected static final int SELECT_LOOP_TIME = 30 * 1000;
// while we're testing, use a short loop time
protected static final int SELECT_LOOP_TIME = 10;
// codes for notifyObservers()
protected static final int CONNECTION_ESTABLISHED = 0;
protected static final int CONNECTION_FAILED = 1;
protected static final int CONNECTION_CLOSED = 2;
}