09f0bee0f3
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4602 542714f4-19e9-0310-aa3c-eee0fc999fb1
53 lines
1.8 KiB
ActionScript
53 lines
1.8 KiB
ActionScript
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.net {
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import com.threerings.presents.dobj.DObject;
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import com.threerings.io.ObjectInputStream;
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import com.threerings.io.ObjectOutputStream;
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public class AuthResponseData extends DObject
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{
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/** A constant used to indicate a successful authentication. */
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public static const SUCCESS :String = "success";
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/** Either the SUCCESS constant or a reason code indicating
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* why the authentication failed. */
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public var code :String;
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// // documentation inherited
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// override public function writeObject (out :ObjectOutputStream) :void
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// {
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// super.writeObject(out);
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// out.writeField(code);
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// }
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// documentation inherited
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override public function readObject (ins :ObjectInputStream) :void
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{
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super.readObject(ins);
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code = (ins.readField(String) as String);
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}
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}
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}
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