09f0bee0f3
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4602 542714f4-19e9-0310-aa3c-eee0fc999fb1
76 lines
2.8 KiB
Java
76 lines
2.8 KiB
Java
//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.util;
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import com.threerings.presents.util.PresentsContext;
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import com.threerings.crowd.client.LocationDirector;
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import com.threerings.crowd.client.OccupantDirector;
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import com.threerings.crowd.client.PlaceView;
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import com.threerings.crowd.chat.client.ChatDirector;
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/**
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* The crowd context provides access to the various managers, etc. that
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* are needed by the crowd client code.
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*/
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public interface CrowdContext extends PresentsContext
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{
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/**
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* Returns a reference to the location director.
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*/
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public LocationDirector getLocationDirector ();
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/**
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* Returns a reference to the occupant director.
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*/
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public OccupantDirector getOccupantDirector ();
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/**
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* Provides access to the chat director.
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*/
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public ChatDirector getChatDirector ();
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/**
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* When the client enters a new place, the location director creates a
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* place controller which then creates a place view to visualize the
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* place for the user. The place view created by the place controller
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* will be passed to this function to actually display it in whatever
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* user interface is provided for the user. We don't require any
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* particular user interface toolkit, so it is expected that the place
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* view implementation will coordinate with the client implementation
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* so that the client can display the view provided by the place
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* controller.
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*
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* <p> Though the place view is created before we enter the place, it
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* won't be displayed (via a call to this function) until we have
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* fully entered the place and are ready for user interaction.
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*/
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public void setPlaceView (PlaceView view);
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/**
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* When the client leaves a place, the place controller will remove
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* any place view it set previously via {@link #setPlaceView} with a
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* call to this method.
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*/
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public void clearPlaceView (PlaceView view);
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}
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