// // $Id: ClientDObjectMgr.java 3795 2005-12-21 19:30:39Z mdb $ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.client { import flash.events.TimerEvent; import flash.util.Timer; import mx.collections.IList; import com.threerings.util.ClassUtil; import com.threerings.util.SimpleMap; import com.threerings.presents.dobj.DEvent; import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.DObjectManager; import com.threerings.presents.dobj.ObjectDestroyedEvent; import com.threerings.presents.dobj.Subscriber; import com.threerings.presents.net.BootstrapNotification; import com.threerings.presents.net.EventNotification; import com.threerings.presents.net.DownstreamMessage; import com.threerings.presents.net.FailureResponse; import com.threerings.presents.net.ForwardEventRequest; import com.threerings.presents.net.ObjectResponse; import com.threerings.presents.net.PongResponse; import com.threerings.presents.net.SubscribeRequest; import com.threerings.presents.net.UnsubscribeRequest; import com.threerings.presents.net.UnsubscribeResponse; import com.threerings.presents.Log; /** * The client distributed object manager manages a set of proxy objects * which mirror the distributed objects maintained on the server. * Requests for modifications, etc. are forwarded to the server and events * are dispatched from the server to this client for objects to which this * client is subscribed. */ public class ClientDObjectMgr implements DObjectManager { /** * Constructs a client distributed object manager. * * @param comm a communicator instance by which it can communicate * with the server. * @param client a reference to the client that is managing this whole * communications and event dispatch business. */ public function ClientDObjectMgr (comm :Communicator, client :Client) { _comm = comm; _client = client; // register a flush interval _flushInterval = new Timer(FLUSH_INTERVAL); _flushInterval.addEventListener(TimerEvent.TIMER, flushObjects); _flushInterval.start(); _actionInterval = new Timer(500); //TODO! _actionInterval.addEventListener(TimerEvent.TIMER, processNextAction); _actionInterval.start(); } // documentation inherited from interface DObjectManager public function isManager (object :DObject) :Boolean { // we are never authoritative in the present implementation return false; } // inherit documentation from the interface DObjectManager public function createObject (dclass :Class, target :Subscriber) :void { // not presently supported throw new Error("createObject() not supported"); } // inherit documentation from the interface DObjectManager public function subscribeToObject (oid :int, target :Subscriber) :void { if (oid <= 0) { target.requestFailed( oid, new ObjectAccessError("Invalid oid " + oid + ".")); } else { queueAction(oid, target, true); } } // inherit documentation from the interface DObjectManager public function unsubscribeFromObject (oid :int, target :Subscriber) :void { queueAction(oid, target, false); } protected function queueAction ( oid :int, target :Subscriber, subscribe :Boolean) :void { // queue up an action _actions.push(new ObjectAction(oid, target, subscribe)); } // inherit documentation from the interface public function postEvent (event :DEvent) :void { // send a forward event request to the server _comm.postMessage(new ForwardEventRequest(event)); } // inherit documentation from the interface public function destroyObject (oid :int) :void { // forward an object destroyed event to the server postEvent(new ObjectDestroyedEvent(oid)); } // inherit documentation from the interface public function removedLastSubscriber ( obj :DObject, deathWish :Boolean) :void { // if this object has a registered flush delay, don't can it just // yet, just slip it onto the flush queue var oclass :Class = ClassUtil.getClass(obj); /* // TODO // TODO for (Iterator iter = _delays.keySet().iterator(); iter.hasNext(); ) { Class dclass = (Class)iter.next(); if (dclass.isAssignableFrom(oclass)) { long expire = System.currentTimeMillis() + ((Long)_delays.get(dclass)).longValue(); _flushes.put(obj.getOid(), new FlushRecord(obj, expire)); // Log.info("Flushing " + obj.getOid() + " at " + // new java.util.Date(expire)); return; } } */ // if we didn't find a delay registration, flush immediately flushObject(obj); } /** * Registers an object flush delay. * * @see Client#registerFlushDelay */ public function registerFlushDelay (objclass :Class, delay :Number) :void { // TODO //_delays.put(objclass, new Long(delay)); } /** * Called by the communicator when a downstream message arrives from * the network layer. We queue it up for processing and request some * processing time on the main thread. */ public function processMessage (msg :DownstreamMessage) :void { // append it to our queue _actions.push(msg); } /** * Invoked on the main client thread to process any newly arrived * messages that we have waiting in our queue. */ public function processNextAction (event :TimerEvent) :void { // process the next event on our queue if (_actions.length == 0) { return; } var obj :Object = _actions.shift(); // do the proper thing depending on the object if (obj is BootstrapNotification) { _client.gotBootstrap(obj.getData(), this); } else if (obj is EventNotification) { var evt :DEvent = obj.getEvent(); // Log.info("Dispatch event: " + evt); dispatchEvent(evt); } else if (obj is ObjectResponse) { registerObjectAndNotify(obj.getObject()); } else if (obj is UnsubscribeResponse) { var oid :int = obj.getOid(); if (_dead.remove(oid) == null) { Log.warning("Received unsub ACK from unknown object " + "[oid=" + oid + "]."); } } else if (obj is FailureResponse) { var oid :int = (obj as FailureResponse).getOid(); notifyFailure(oid); } else if (obj is PongResponse) { _client.gotPong(obj as PongResponse); } else if (obj is ObjectAction) { var act :ObjectAction = (obj as ObjectAction); if (act.subscribe) { doSubscribe(act.oid, act.target); } else { doUnsubscribe(act.oid, act.target); } } } /** * Called when a new event arrives from the server that should be * dispatched to subscribers here on the client. */ protected function dispatchEvent (event :DEvent) :void { // if this is a compound event, we need to process its contained // events in order if (event is CompoundEvent) { var events :IList = (event as CompoundEvent).getEvents(); var ecount :int = events.length; for (var ii :int = 0; ii < ecount; ii++) { dispatchEvent(events.getItemAt(ii) as DEvent); } return; } // look up the object on which we're dispatching this event var toid :int = event.getTargetOid(); var target :DObject = (_ocache.get(toid) as DEvent); if (target == null) { if (_dead.get(toid) == null) { Log.warning("Unable to dispatch event on non-proxied " + "object [event=" + event + "]."); } return; } try { // apply the event to the object var notify :Boolean = event.applyToObject(target); // if this is an object destroyed event, we need to remove the // object from our object table if (event is ObjectDestroyedEvent) { // Log.info("Pitching destroyed object " + // "[oid=" + toid + ", class=" + // StringUtil.shortClassName(target) + "]."); _ocache.remove(toid); } // have the object pass this event on to its listeners if (notify) { target.notifyListeners(event); } } catch (e :Error) { Log.warning("Failure processing event [event=" + event + ", target=" + target + "]."); Log.logStackTrace(e); } } /** * Registers this object in our proxy cache and notifies the * subscribers that were waiting for subscription to this object. */ protected function registerObjectAndNotify (obj :DObject) :void { // let the object know that we'll be managing it obj.setManager(this); var oid :int = obj.getOid(); // stick the object into the proxy object table _ocache.put(oid, obj); // let the penders know that the object is available var req :PendingRequest = (_penders.remove(oid) as PendingRequest); if (req == null) { Log.warning("Got object, but no one cares?! " + "[oid=" + oid + ", obj=" + obj + "]."); return; } for (var ii :int = 0; ii < req.targets.length; ii++) { var target :Subscriber = req.targets[ii]; // add them as a subscriber obj.addSubscriber(target); // and let them know that the object is in target.objectAvailable(obj); } } /** * Notifies the subscribers that had requested this object (for * subscription) that it is not available. */ protected function notifyFailure (oid :int) :void { // let the penders know that the object is not available var req :PendingRequest = (_penders.remove(oid) as PendingRequest); if (req == null) { Log.warning("Failed to get object, but no one cares?! " + "[oid=" + oid + "]."); return; } for (var ii :int = 0; ii < req.targets.length; ii++) { var target :Subscriber = req.targets[ii]; // and let them know that the object is in target.requestFailed(oid, null); } } /** * This is guaranteed to be invoked via the invoker and can safely do * main thread type things like call back to the subscriber. */ protected function doSubscribe (oid :int, target :Subscriber) :void { // Log.info("doSubscribe: " + oid + ": " + target); // first see if we've already got the object in our table var obj :DObject = (_ocache.get(oid) as DObject); if (obj != null) { // clear the object out of the flush table if it's in there _flushes.remove(oid); // add the subscriber and call them back straight away obj.addSubscriber(target); target.objectAvailable(obj); return; } // see if we've already got an outstanding request for this object var req :PendingRequest = (_penders.get(oid) as PendingRequest); if (req != null) { // add this subscriber to the list of subscribers to be // notified when the request is satisfied req.addTarget(target); return; } // otherwise we need to create a new request req = new PendingRequest(oid); req.addTarget(target); _penders.put(oid, req); // Log.info("Registering pending request [oid=" + oid + "]."); // and issue a request to get things rolling _comm.postMessage(new SubscribeRequest(oid)); } /** * This is guaranteed to be invoked via the invoker and can safely do * main thread type things like call back to the subscriber. */ protected function doUnsubscribe (oid :int, target :Subscriber) :void { var dobj :DObject = (_ocache.get(oid) as DObject); if (dobj != null) { dobj.removeSubscriber(target); } else { Log.info("Requested to remove subscriber from " + "non-proxied object [oid=" + oid + ", sub=" + target + "]."); } } /** * Flushes a distributed object subscription, issuing an unsubscribe * request to the server. */ protected function flushObject (obj :DObject) :void { // move this object into the dead pool so that we don't claim to // have it around anymore; once our unsubscribe message is // processed, it'll be 86ed var ooid :int = obj.getOid(); _ocache.remove(ooid); _dead.put(ooid, obj); // ship off an unsubscribe message to the server; we'll remove the // object from our table when we get the unsub ack _comm.postMessage(new UnsubscribeRequest(ooid)); } /** * Called periodically to flush any objects that have been lingering * due to a previously enacted flush delay. */ protected function flushObjects () :void { var now :Number = new Date().getTime(); for (var oid :String in _flushes.keys()) { var rec :FlushRecord = (_flushes.get(oid) as FlushRecord); if (rec.expire <= now) { _flushes.remove(oid); flushObject(rec.obj); } } } /** A reference to the communicator that sends and receives messages * for this client. */ protected var _comm :Communicator; /** A reference to our client instance. */ protected var _client :Client; /** Our primary dispatch queue. */ protected var _actions :Array = new Array(); /** All of the distributed objects that are active on this client. */ protected var _ocache :SimpleMap = new SimpleMap(); //HashIntMap(); /** Objects that have been marked for death. */ protected var _dead :SimpleMap = new SimpleMap(); //HashIntMap(); /** Pending object subscriptions. */ protected var _penders :SimpleMap = new SimpleMap(); //HashIntMap(); /** A mapping from distributed object class to flush delay. */ protected var _delays :SimpleMap = new SimpleMap(); //HashMap(); /** A set of objects waiting to be flushed. */ protected var _flushes :SimpleMap = new SimpleMap(); //HashIntMap(); /** Flushes objects every now and again. */ protected var _flushInterval :Timer; protected var _actionInterval :Timer; /** Flush expired objects every 30 seconds. */ protected static const FLUSH_INTERVAL :Number = 30 * 1000; } } import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.Subscriber; /** * The object action is used to queue up a subscribe or unsubscribe * request. */ class ObjectAction { public var oid :int; public var target :Subscriber; public var subscribe :Boolean; public function ObjectAction ( oid :int, target :Subscriber, subscribe :Boolean) { this.oid = oid; this.target = target; this.subscribe = subscribe; } public function toString () :String { return "oid=" + oid + ", target=" + target + ", subscribe=" + subscribe; } } class PendingRequest { public var oid :int; public var targets :Array = new Array(); public function PendingRequest (oid :int) { this.oid = oid; } public function addTarget (target :Subscriber) :void { targets.push(target); } } /** Used to manage pending object flushes. */ class FlushRecord { /** The object to be flushed. */ public var obj :DObject; /** The time at which we flush it. */ public var expire :Number; public function FlushRecord (obj :DObject, expire :Number) { this.obj = obj; this.expire = expire; } }