// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.bureau.client { import com.threerings.bureau.data.AgentObject; /** * Represents an agent running within a bureau client. */ public class Agent { /** * Initializes the Agent with the distributed agent object. */ public function init (agentObj :AgentObject) :void { _agentObj = agentObj; } /** * Starts the code running in the agent. */ public function start () :void { throw new Error("Abstract method"); } /** * Stops the code running in the agent. */ public function stop () :void { throw new Error("Abstract method"); } /** * The shared agent object. */ protected var _agentObj :AgentObject; } }