// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.util { import flash.net.URLRequest; //import flash.net.navigateToURL; // function import public class NetUtil { /** * Convenience method to load a web page in the browser window without * having to worry about SecurityErrors in various conditions. * * @return true if the url was able to be loaded. */ public static function navigateToURL ( url :String, preferSameWindowOrTab :Boolean = true) :Boolean { var ureq :URLRequest = new URLRequest(url); if (preferSameWindowOrTab) { try { flash.net.navigateToURL(ureq, "_self"); return true; } catch (err :SecurityError) { // ignore; fall back to using a blank window, below... } } // open in a blank window try { flash.net.navigateToURL(ureq); return true; } catch (err :SecurityError) { Log.getLog(NetUtil).warning( "Unable to navigate to URL [e=" + err + "]."); } return false; // failure! } } }