// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.dobj; /** * A release lock event is dispatched at the end of a chain of events to * release a lock that is intended to prevent some application defined * activity from happening until those events have been processed. This is * an entirely cooperative locking system, meaning that the application * will have to explicitly attempt acquisition of the lock to find out if * the lock has yet been released. These locks don't actually prevent any * of the distributed object machinery from functioning. * * @see DObjectManager#postEvent */ public class ReleaseLockEvent extends NamedEvent { /** * Constructs a new release lock event for the specified target object * with the supplied lock name. * * @param targetOid the object id of the object in question. * @param name the name of the lock to release. */ public ReleaseLockEvent (int targetOid, String name) { super(targetOid, name); } /** * Constructs a blank instance of this event in preparation for * unserialization from the network. */ public ReleaseLockEvent () { } // documentation inherited public boolean isPrivate () { // we need only run on the server; no need to propagate to proxies return true; } /** * Applies this lock release to the object. */ public boolean applyToObject (DObject target) throws ObjectAccessException { // clear this lock from the target object target.clearLock(_name); // no need to notify subscribers about these sorts of events return false; } protected void toString (StringBuilder buf) { buf.append("UNLOCK:"); super.toString(buf); } }