// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.parlor.data; import com.threerings.io.SimpleStreamableObject; /** * Table configuration parameters for a game that is to be matchmade * using the table services. */ public class TableConfig extends SimpleStreamableObject { /** The number of players that are desired for the table, or -1 for a * party game. */ public int desiredPlayerCount; /** The minimum number of players needed for the game to start at * the creator's discretion. */ public int minimumPlayerCount; /** Whether the table is "private". */ public boolean privateTable; }