//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.peer.data;
import com.threerings.presents.dobj.DObject;
import com.threerings.presents.dobj.DSet;
/**
* Contains information that one node published for all of its peers.
*/
public class NodeObject extends DObject
{
// AUTO-GENERATED: FIELDS START
/** The field name of the clients field. */
public static final String CLIENTS = "clients";
// AUTO-GENERATED: FIELDS END
/** Contains information on all clients connected to this node. */
public DSet clients;
// AUTO-GENERATED: METHODS START
/**
* Requests that the specified entry be added to the
* clients set. The set will not change until the event is
* actually propagated through the system.
*/
public void addToClients (ClientInfo elem)
{
requestEntryAdd(CLIENTS, clients, elem);
}
/**
* Requests that the entry matching the supplied key be removed from
* the clients set. The set will not change until the
* event is actually propagated through the system.
*/
public void removeFromClients (Comparable key)
{
requestEntryRemove(CLIENTS, clients, key);
}
/**
* Requests that the specified entry be updated in the
* clients set. The set will not change until the event is
* actually propagated through the system.
*/
public void updateClients (ClientInfo elem)
{
requestEntryUpdate(CLIENTS, clients, elem);
}
/**
* Requests that the clients field be set to the
* specified value. Generally one only adds, updates and removes
* entries of a distributed set, but certain situations call for a
* complete replacement of the set value. The local value will be
* updated immediately and an event will be propagated through the
* system to notify all listeners that the attribute did
* change. Proxied copies of this object (on clients) will apply the
* value change when they received the attribute changed notification.
*/
public void setClients (DSet value)
{
requestAttributeChange(CLIENTS, value, this.clients);
this.clients = (value == null) ? null : value.typedClone();
}
// AUTO-GENERATED: METHODS END
}