// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.peer.data; import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.DSet; /** * Contains information that one node published for all of its peers. */ public class NodeObject extends DObject { // AUTO-GENERATED: FIELDS START /** The field name of the clients field. */ public static final String CLIENTS = "clients"; // AUTO-GENERATED: FIELDS END /** Contains information on all clients connected to this node. */ public DSet clients; // AUTO-GENERATED: METHODS START /** * Requests that the specified entry be added to the * clients set. The set will not change until the event is * actually propagated through the system. */ public void addToClients (ClientInfo elem) { requestEntryAdd(CLIENTS, clients, elem); } /** * Requests that the entry matching the supplied key be removed from * the clients set. The set will not change until the * event is actually propagated through the system. */ public void removeFromClients (Comparable key) { requestEntryRemove(CLIENTS, clients, key); } /** * Requests that the specified entry be updated in the * clients set. The set will not change until the event is * actually propagated through the system. */ public void updateClients (ClientInfo elem) { requestEntryUpdate(CLIENTS, clients, elem); } /** * Requests that the clients field be set to the * specified value. Generally one only adds, updates and removes * entries of a distributed set, but certain situations call for a * complete replacement of the set value. The local value will be * updated immediately and an event will be propagated through the * system to notify all listeners that the attribute did * change. Proxied copies of this object (on clients) will apply the * value change when they received the attribute changed notification. */ public void setClients (DSet value) { requestAttributeChange(CLIENTS, value, this.clients); this.clients = (value == null) ? null : value.typedClone(); } // AUTO-GENERATED: METHODS END }