// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.chat.server; import java.util.ArrayList; import java.util.HashMap; import com.samskivert.util.ObserverList; import com.threerings.util.Name; import com.threerings.presents.data.ClientObject; import com.threerings.presents.dobj.DObject; import com.threerings.presents.server.InvocationProvider; import com.threerings.crowd.Log; import com.threerings.crowd.data.BodyObject; import com.threerings.crowd.server.CrowdServer; import com.threerings.crowd.chat.client.SpeakService; import com.threerings.crowd.chat.data.ChatCodes; import com.threerings.crowd.chat.data.ChatMessage; import com.threerings.crowd.chat.data.SpeakObject; import com.threerings.crowd.chat.data.SystemMessage; import com.threerings.crowd.chat.data.UserMessage; /** * Provides the back-end of the chat speaking facilities. */ public class SpeakUtil { /** * An interface used to notify external systems whenever a chat message is spoken by one user * and heard by another. */ public static interface MessageObserver { /** * Called for each player that hears a particular chat message. */ public void messageDelivered (Name hearer, UserMessage message); } /** * Registers a {@link MessageObserver} to be notified whenever a user-originated chat message * is heard by another user. */ public static void registerMessageObserver (MessageObserver obs) { _messageObs.add(obs); } /** * Removes a registration made previously with {@link #registerMessageObserver}. */ public static void removeMessageObserver (MessageObserver obs) { _messageObs.remove(obs); } /** * Sends a speak notification to the specified place object originating with the specified * speaker (the speaker optionally being a server entity that wishes to fake a "speak" message) * and with the supplied message content. * * @param speakObj the object on which to generate the speak message. * @param speaker the username of the user that generated the message (or some special speaker * name for server messages). * @param bundle null when the message originates from a real human, the bundle identifier that * will be used by the client to translate the message text when the message originates from a * server entity "faking" a chat message. * @param message the text of the speak message. */ public static void sendSpeak (DObject speakObj, Name speaker, String bundle, String message) { sendSpeak(speakObj, speaker, bundle, message, ChatCodes.DEFAULT_MODE); } /** * Sends a speak notification to the specified place object originating with the specified * speaker (the speaker optionally being a server entity that wishes to fake a "speak" message) * and with the supplied message content. * * @param speakObj the object on which to generate the speak message. * @param speaker the username of the user that generated the message (or some special speaker * name for server messages). * @param bundle null when the message originates from a real human, the bundle identifier that * will be used by the client to translate the message text when the message originates from a * server entity "faking" a chat message. * @param message the text of the speak message. * @param mode the mode of the message, see {@link ChatCodes#DEFAULT_MODE}. */ public static void sendSpeak (DObject speakObj, Name speaker, String bundle, String message, byte mode) { sendMessage(speakObj, new UserMessage(speaker, bundle, message, mode)); } /** * Sends a system INFO message notification to the specified object with the supplied message * content. A system message is one that will be rendered where the speak messages are * rendered, but in a way that makes it clear that it is a message from the server. * * Info messages are sent when something happens that was neither directly triggered by the * user, nor requires direct action. * * @param speakObj the object on which to deliver the message. * @param bundle the name of the localization bundle that should be used to translate this * system message prior to displaying it to the client. * @param message the text of the message. */ public static void sendInfo (DObject speakObj, String bundle, String message) { sendSystem(speakObj, bundle, message, SystemMessage.INFO); } /** * Sends a system FEEDBACK message notification to the specified object with the supplied * message content. A system message is one that will be rendered where the speak messages are * rendered, but in a way that makes it clear that it is a message from the server. * * Feedback messages are sent in direct response to a user action, usually to indicate success * or failure of the user's action. * * @param speakObj the object on which to deliver the message. * @param bundle the name of the localization bundle that should be used to translate this * system message prior to displaying it to the client. * @param message the text of the message. */ public static void sendFeedback (DObject speakObj, String bundle, String message) { sendSystem(speakObj, bundle, message, SystemMessage.FEEDBACK); } /** * Sends a system ATTENTION message notification to the specified object with the supplied * message content. A system message is one that will be rendered where the speak messages are * rendered, but in a way that makes it clear that it is a message from the server. * * Attention messages are sent when something requires user action that did not result from * direct action by the user. * * @param speakObj the object on which to deliver the message. * @param bundle the name of the localization bundle that should be used to translate this * system message prior to displaying it to the client. * @param message the text of the message. */ public static void sendAttention (DObject speakObj, String bundle, String message) { sendSystem(speakObj, bundle, message, SystemMessage.ATTENTION); } /** * Send the specified message on the specified object. */ public static void sendMessage (DObject speakObj, ChatMessage msg) { if (speakObj == null) { Log.warning("Dropping speak message, no speak obj '" + msg + "'."); Thread.dumpStack(); return; } // post the message to the relevant object speakObj.postMessage(ChatCodes.CHAT_NOTIFICATION, new Object[] { msg }); // if this is a user message; add it to the heard history of all users that can "hear" it if (!(msg instanceof UserMessage)) { return; } else if (speakObj instanceof SpeakObject) { _messageMapper.message = (UserMessage)msg; ((SpeakObject)speakObj).applyToListeners(_messageMapper); _messageMapper.message = null; } else { Log.info("Unable to note listeners [dclass=" + speakObj.getClass() + ", msg=" + msg + "]."); } } /** * Returns a list of {@link ChatMessage} objects to which this user has been privy in the * recent past. */ public static ArrayList getChatHistory (Name username) { ArrayList history = getHistoryList(username); pruneHistory(System.currentTimeMillis(), history); return history; } /** * Called to clear the chat history for the specified user. */ public static void clearHistory (Name username) { // Log.info("Clearing history for " + username + "."); _histories.remove(username); } /** * Records the specified message to the specified users' chat histories. If {@link * ChatMessage#timestamp} is not already filled in, it will be. */ public static void recordToChatHistory (UserMessage msg, Name... usernames) { // fill in the message's time stamp if necessary if (msg.timestamp == 0L) { msg.timestamp = System.currentTimeMillis(); } for (Name username : usernames) { // add the message to this user's chat history ArrayList history = getHistoryList(username); history.add(msg); // if the history is big enough, potentially prune it (we always prune when asked for // the history, so this is just to balance memory usage with CPU expense) if (history.size() > 15) { pruneHistory(msg.timestamp, history); } } } /** * Notes that the specified user was privy to the specified message. If {@link * ChatMessage#timestamp} is not already filled in, it will be. */ protected static void noteMessage (Name username, UserMessage msg) { // fill in the message's time stamp if necessary if (msg.timestamp == 0L) { msg.timestamp = System.currentTimeMillis(); } recordToChatHistory(msg, username); // Log.info("Noted that " + username + " heard " + msg + "."); // notify any message observers _messageOp.init(username, msg); _messageObs.apply(_messageOp); } /** * Send the specified system message on the specified dobj. */ protected static void sendSystem (DObject speakObj, String bundle, String message, byte level) { sendMessage(speakObj, new SystemMessage(message, bundle, level)); } /** * Returns this user's chat history, creating one if necessary. */ protected static ArrayList getHistoryList (Name username) { ArrayList history = _histories.get(username); if (history == null) { _histories.put(username, history = new ArrayList()); } return history; } /** * Prunes all messages from this history which are expired. */ protected static void pruneHistory (long now, ArrayList history) { int prunepos = 0; for (int ll = history.size(); prunepos < ll; prunepos++) { ChatMessage msg = history.get(prunepos); if (now - msg.timestamp < HISTORY_EXPIRATION) { break; // stop when we get to the first valid message } } history.subList(0, prunepos).clear(); } /** Used to note the recipients of a chat message. */ protected static class MessageMapper implements SpeakObject.ListenerOp { public UserMessage message; public void apply (int bodyOid) { DObject dobj = CrowdServer.omgr.getObject(bodyOid); if (dobj != null && dobj instanceof BodyObject) { noteMessage(((BodyObject)dobj).getVisibleName(), message); } } public void apply (Name username) { noteMessage(username, message); } } /** Used to notify our {@link MessageObserver}s. */ protected static class MessageObserverOp implements ObserverList.ObserverOp { public void init (Name hearer, UserMessage message) { _hearer = hearer; _message = message; } public boolean apply (MessageObserver observer) { observer.messageDelivered(_hearer, _message); return true; } protected Name _hearer; protected UserMessage _message; } /** Recent chat history for the server. */ protected static HashMap> _histories = new HashMap>(); /** Used to note the recipients of a chat message. */ protected static MessageMapper _messageMapper = new MessageMapper(); /** A list of {@link MessageObserver}s. */ protected static ObserverList _messageObs = new ObserverList(ObserverList.FAST_UNSAFE_NOTIFY); /** Used to notify our {@link MessageObserver}s. */ protected static MessageObserverOp _messageOp = new MessageObserverOp(); /** The amount of time before chat history becomes... history. */ protected static final long HISTORY_EXPIRATION = 5L * 60L * 1000L; }