// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.dobj; /** * A subscriber is an entity that has access to a distributed object. The * process of obtaining access to a distributed object is an asynchronous * one, and changes made to an object are delivered asynchronously. By * registering as a subscriber to an object, an entity can react to * changes made to an object and ensure that their object is kept up to * date. * *

To actually receive callbacks when events are dispatched on a * distributed object, an entity should register itself as a listener on * the object once it has received its object reference. * * @see EventListener * @see AttributeChangeListener * @see SetListener * @see OidListListener * * @param the type object being subscribed to. */ public interface Subscriber { /** * Called when a subscription request has succeeded and the object is * available. If the object was requested for subscription, the * subscriber can subsequently receive notifications by registering * itself as a listener of some sort (see {@link * DObject#addListener}). * * @see DObjectManager#subscribeToObject */ void objectAvailable (T object); /** * Called when a subscription request has failed. The nature of the * failure will be communicated via the supplied * ObjectAccessException. * * @see DObjectManager#subscribeToObject */ void requestFailed (int oid, ObjectAccessException cause); }