//
// $Id: GameControllerDelegate.java,v 1.2 2002/04/14 00:26:05 mdb Exp $
package com.threerings.parlor.game;
import com.threerings.crowd.client.PlaceControllerDelegate;
/**
* Extends the {@link PlaceControllerDelegate} mechanism with game
* controller specific methods.
*/
public class GameControllerDelegate extends PlaceControllerDelegate
{
/**
* Provides the delegate with a reference to the game controller for
* which it is delegating.
*/
public GameControllerDelegate (GameController ctrl)
{
super(ctrl);
}
/**
* Called when the game transitions to the IN_PLAY
* state. This happens when all of the players have arrived and the
* server starts the game.
*/
public void gameDidStart ()
{
}
/**
* Called when the game transitions to the GAME_OVER
* state. This happens when the game reaches some end condition by
* normal means (is not cancelled or aborted).
*/
public void gameDidEnd ()
{
}
/**
* Called when the game was cancelled for some reason.
*/
public void gameWasCancelled ()
{
}
/**
* Called to give derived classes a chance to display animations, send
* a final packet, or do any other business they care to do when the
* game is about to reset.
*/
public void gameWillReset ()
{
}
}