// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.peer.client; import com.threerings.util.Name; import com.threerings.presents.client.Client; import com.threerings.presents.client.InvocationService; import com.threerings.crowd.chat.client.ChatService; /** * Bridges certain Crowd services between peers in a cluster configuration. */ public interface CrowdPeerService extends InvocationService { /** * Used to forward a tell request to the server on which the destination * user actually occupies. */ public void deliverTell (Client client, Name teller, Name target, String message, ChatService.TellListener listener); }