// // $Id: PuzzleCodes.java 3184 2004-10-28 19:20:27Z mdb $ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.parlor.game; import com.threerings.presents.data.InvocationCodes; /** * Constants relating to the game services. */ public interface GameCodes extends InvocationCodes { /** The name of the message event to a placeObject that reports * the winners and losers of a game. */ public static final String WINNERS_AND_LOSERS = "winnersAndLosers"; /** A chat type for chatting on the game object. */ public static final String GAME_CHAT_TYPE = "gameChat"; }