// // $Id: LocationMarshaller.java 3793 2005-12-21 02:12:57Z ray $ // // Narya library - tools for developing networked games // Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.data { import com.threerings.util.Integer; import com.threerings.crowd.client.LocationService; import com.threerings.crowd.client.MoveListener; import com.threerings.crowd.data.PlaceConfig; import com.threerings.presents.client.Client; import com.threerings.presents.data.InvocationMarshaller; import com.threerings.presents.dobj.InvocationResponseEvent; /** * Provides the implementation of the {@link LocationService} interface * that marshalls the arguments and delivers the request to the provider * on the server. Also provides an implementation of the response listener * interfaces that marshall the response arguments and deliver them back * to the requesting client. */ public class LocationMarshaller extends InvocationMarshaller implements LocationService { /** The method id used to dispatch {@link #leavePlace} requests. */ public static const LEAVE_PLACE :int = 1; // documentation inherited from interface public function leavePlace (arg1 :Client) :void { sendRequest(arg1, LEAVE_PLACE, new Array()); } /** The method id used to dispatch {@link #moveTo} requests. */ public static const MOVE_TO :int = 2; // documentation inherited from interface public function moveTo (arg1 :Client, arg2 :int, arg3 :MoveListener) :void { com.threerings.crowd.Log.debug("issuing moveTo: " + _invCode); var listener3 :MoveMarshaller = new MoveMarshaller(); listener3.listener = arg3; sendRequest(arg1, MOVE_TO, [ new Integer(arg2), listener3 ]); } } }