// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.annotation; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * An annotation indicating that a particular method or all methods in a class (that are not * otherwise explicitly annotated) should only be called while on the distributed object event * dispatch thread. * * NOTE: These annotations are currently merely advisory, but someday we would like to use AspectJ * or something like that to inject code that enforces these requirements on dev server builds. */ @Target(value={ ElementType.METHOD, ElementType.TYPE }) @Retention(value=RetentionPolicy.SOURCE) public @interface EventThread { }