// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved // http://code.google.com/p/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.data { import com.threerings.crowd.client.LocationService_MoveListener; import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller; /** * Marshalls instances of the LocationService_MoveMarshaller interface. */ public class LocationMarshaller_MoveMarshaller extends InvocationMarshaller_ListenerMarshaller { /** The method id used to dispatch moveSucceeded responses. */ public static const MOVE_SUCCEEDED :int = 1; // from InvocationMarshaller_ListenerMarshaller override public function dispatchResponse (methodId :int, args :Array) :void { switch (methodId) { case MOVE_SUCCEEDED: (listener as LocationService_MoveListener).moveSucceeded( (args[0] as PlaceConfig)); return; default: super.dispatchResponse(methodId, args); return; } } } }