// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.server; import com.threerings.presents.data.ClientObject; import com.threerings.presents.dobj.AccessController; import com.threerings.presents.dobj.DEvent; import com.threerings.presents.dobj.DObject; import com.threerings.presents.dobj.Subscriber; import com.threerings.presents.server.PresentsObjectAccess; import com.threerings.crowd.data.PlaceObject; /** * Defines the various object access controllers used by the Crowd server. */ public class CrowdObjectAccess { /** * Provides access control for place objects. The default behavior is to allow place occupants * to subscribe to the place object and to use the {@link PresentsObjectAccess#DEFAULT} * modification policy. */ public static AccessController PLACE = new AccessController() { // documentation inherited from interface public boolean allowSubscribe (DObject object, Subscriber sub) { if (CrowdSession.class.isInstance(sub)) { ClientObject co = CrowdSession.class.cast(sub).getClientObject(); return ((PlaceObject)object).occupants.contains(co.getOid()); } return true; } // documentation inherited from interface public boolean allowDispatch (DObject object, DEvent event) { return PresentsObjectAccess.DEFAULT.allowDispatch(object, event); } }; }