// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.server; import java.util.Iterator; import com.threerings.util.Name; import com.threerings.presents.dobj.RootDObjectManager; import com.threerings.presents.net.AuthRequest; import com.threerings.presents.server.ClientFactory; import com.threerings.presents.server.ClientResolver; import com.threerings.presents.server.InvocationManager; import com.threerings.presents.server.PresentsClient; import com.threerings.presents.server.PresentsServer; import com.threerings.crowd.Log; import com.threerings.crowd.chat.server.ChatProvider; import com.threerings.crowd.data.BodyObject; /** * The crowd server extends the presents server by configuring it to use the * extensions provided by the crowd layer to support crowd services. */ public class CrowdServer extends PresentsServer { /** The place registry. */ public static PlaceRegistry plreg; /** * Initializes all of the server services and prepares for operation. */ public void init () throws Exception { // do the presents server initialization super.init(); // configure the client manager to use our bits clmgr.setClientFactory(new ClientFactory() { public PresentsClient createClient (AuthRequest areq) { return new CrowdClient(); } public ClientResolver createClientResolver (Name username) { return new CrowdClientResolver(); } }); // configure the dobject manager with our access controller omgr.setDefaultAccessController(CrowdObjectAccess.DEFAULT); // create our body locator _lookup = createBodyLocator(); // create our place registry plreg = createPlaceRegistry(invmgr, omgr); // initialize the body services BodyProvider.init(invmgr); // initialize the chat services ChatProvider.init(invmgr, omgr); } /** * Allow derived instances to create a custom {@link PlaceRegistry}. */ protected PlaceRegistry createPlaceRegistry ( InvocationManager invmgr, RootDObjectManager omgr) { return new PlaceRegistry(invmgr, omgr); } /** * Allow derived instances to create a custom {@link BodyLocator}. If the * system opts not to use {@link BodyObject#username} as a user's visible * name, it will need to provide a custom {@link BodyLocator}. */ protected BodyLocator createBodyLocator () { return new BodyLocator() { public BodyObject get (Name visibleName) { // by default visibleName is username return (BodyObject)clmgr.getClientObject(visibleName); } }; } /** * Enumerates the body objects for all active users on the server. * This should only be called from the dobjmgr thread. The caller had * best be certain they know what they're doing, since this should * only be necessary for use in rather special circumstances. */ public static Iterator enumerateBodies () { return clmgr.enumerateClientObjects(); } /** * Looks up the {@link BodyObject} for the user with the specified visible * name, returns null if they are not online. This should only be called * from the dobjmgr thread. */ public static BodyObject lookupBody (Name visibleName) { return _lookup.get(visibleName); } public static void main (String[] args) { CrowdServer server = new CrowdServer(); try { server.init(); server.run(); } catch (Exception e) { Log.warning("Unable to initialize server."); Log.logStackTrace(e); } } /** An interface that allows server extensions to reconfigure the body * lookup process. See {@link #lookupBody}, {@link #createBodyLocator}. */ protected static interface BodyLocator { /** Returns the body object for the user with the specified visible * name, or null if they are not online. This will only be called from * the dobjmgr thread. */ public BodyObject get (Name visibleName); } /** Used to look up {@link BodyObject} instance for online users. See * {@link #lookupBody}. */ protected static BodyLocator _lookup; /** The config key for our list of invocation provider mappings. */ protected final static String PROVIDERS_KEY = "providers"; }