// // $Id: SpriteAnimation.java,v 1.1 2002/03/16 03:11:23 shaper Exp $ package com.threerings.media.animation; import java.awt.Graphics2D; import java.awt.Rectangle; import com.threerings.media.sprite.PathCompletedEvent; import com.threerings.media.sprite.Sprite; import com.threerings.media.sprite.SpriteEvent; import com.threerings.media.sprite.SpriteManager; import com.threerings.media.sprite.SpriteObserver; public class SpriteAnimation extends Animation implements SpriteObserver { /** * Constructs a sprite animation for the given sprite and adds the * sprite to the given sprite manager. If the sprite has had a path * set, the animation will finish when the sprite completes its path. */ public SpriteAnimation (SpriteManager spritemgr, Sprite sprite) { super(new Rectangle()); // save things off _spritemgr = spritemgr; _sprite = sprite; // set up our sprite business _sprite.addSpriteObserver(this); _spritemgr.addSprite(_sprite); } /** * Derived classes can override tick if they want to end the animation * in some other way than the sprite completing a path. */ public void tick (long timestamp) { // nothing for now } // documentation inherited public void paint (Graphics2D gfx) { // nothing for now } // documentation inherited public void handleEvent (SpriteEvent event) { if (event instanceof PathCompletedEvent) { _finished = true; } } // documentation inherited protected void didFinish () { super.didFinish(); _spritemgr.removeSprite(_sprite); _sprite = null; } /** The sprite associated with this animation. */ protected Sprite _sprite; /** The sprite manager managing our sprite. */ protected SpriteManager _spritemgr; }