// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.peer.data { import com.threerings.io.ObjectInputStream; import com.threerings.io.ObjectOutputStream; import com.threerings.io.SimpleStreamableObject; import com.threerings.util.Name; import com.threerings.presents.dobj.DSet; import com.threerings.presents.dobj.DSet_Entry; /** * Contains information on a particular client. */ public class ClientInfo extends SimpleStreamableObject implements DSet_Entry { /** The username used by this client to authenticate. */ public var username :Name; public function ClientInfo () { // nothing needed } // documentation inherited from interface DSet.Entry public function getKey () :Object { return username; } // from interface Streamable override public function readObject (ins :ObjectInputStream) :void { super.readObject(ins); username = (ins.readObject(Name) as Name); } // from interface Streamable override public function writeObject (out :ObjectOutputStream) :void { super.writeObject(out); out.writeObject(username); } } }