// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.jme.tools; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.util.ArrayList; import java.util.Arrays; import java.util.Collections; import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.Map; import java.util.Properties; import java.util.Set; import com.jme.bounding.BoundingBox; import com.jme.bounding.BoundingSphere; import com.jme.math.FastMath; import com.jme.scene.Spatial; import com.jme.util.geom.BufferUtils; import com.samskivert.util.PropertiesUtil; import com.samskivert.util.StringUtil; import com.threerings.jme.Log; import com.threerings.jme.model.Model; import com.threerings.jme.model.ModelController; import com.threerings.jme.model.ModelMesh; import com.threerings.jme.model.ModelNode; import com.threerings.jme.model.SkinMesh; /** * An intermediate representation for models used to store data parsed from * XML and convert it into JME nodes. */ public class ModelDef { /** The base class of nodes in the model. */ public abstract static class SpatialDef { /** The node's name. */ public String name; /** The name of the node's parent. */ public String parent; /** The node's transformation. */ public float[] translation; public float[] rotation; public float[] scale; /** Returns a JME node for this definition. */ public Spatial getSpatial (Properties props) { if (_spatial == null) { _spatial = createSpatial(new NodeProperties(props, name)); setTransform(); } return _spatial; } /** Sets the transform of the created node. */ protected void setTransform () { _spatial.getLocalTranslation().set(translation[0], translation[1], translation[2]); _spatial.getLocalRotation().set(rotation[0], rotation[1], rotation[2], rotation[3]); _spatial.getLocalScale().set(scale[0], scale[1], scale[2]); } /** Creates a JME node for this definition. */ public abstract Spatial createSpatial (Properties props); /** Resolves any name references using the supplied map. */ public void resolveReferences ( HashMap nodes, HashSet referenced) { Spatial pnode = nodes.get(parent); if (pnode instanceof ModelNode) { ((ModelNode)pnode).attachChild(_spatial); } else if (parent != null) { Log.warning("Missing or invalid parent node [spatial=" + name + ", parent=" + parent + "]."); } } /** The JME node created for this definition. */ protected Spatial _spatial; } /** A rigid triangle mesh. */ public static class TriMeshDef extends SpatialDef { /** The geometry offset transform. */ public float[] offsetTranslation; public float[] offsetRotation; public float[] offsetScale; /** Whether or not the mesh allows back face culling. */ public boolean solid; /** The texture of the mesh, if any. */ public String texture; /** Whether or not the mesh is (partially) transparent. */ public boolean transparent; /** The vertices of the mesh. */ public ArrayList vertices = new ArrayList(); /** The triangle indices. */ public ArrayList indices = new ArrayList(); /** Whether or not any of the vertices have texture coordinates. */ public boolean tcoords; public void addVertex (Vertex vertex) { int idx = vertices.indexOf(vertex); if (idx != -1) { indices.add(idx); } else { indices.add(vertices.size()); vertices.add(vertex); } tcoords = tcoords || vertex.tcoords != null; } // documentation inherited public Spatial createSpatial (Properties props) { ModelNode node = new ModelNode(name); if (indices.size() > 0) { _mesh = createMesh(); configureMesh(props); node.attachChild(_mesh); } return node; } /** Creates the mesh to attach to the node. */ protected ModelMesh createMesh () { return new ModelMesh("mesh"); } /** Configures the mesh. */ protected void configureMesh (Properties props) { // set the geometry offset if (offsetTranslation != null) { _mesh.getLocalTranslation().set(offsetTranslation[0], offsetTranslation[1], offsetTranslation[2]); } if (offsetRotation != null) { _mesh.getLocalRotation().set(offsetRotation[0], offsetRotation[1], offsetRotation[2], offsetRotation[3]); } if (offsetScale != null) { _mesh.getLocalScale().set(offsetScale[0], offsetScale[1], offsetScale[2]); } // make sure texture is just a filename int sidx = (texture == null) ? -1 : Math.max(texture.lastIndexOf('/'), texture.lastIndexOf('\\')); if (sidx != -1) { texture = texture.substring(sidx + 1); } // configure using properties _mesh.configure(solid, texture, transparent, props); // set the various buffers int vsize = vertices.size(); ByteOrder no = ByteOrder.nativeOrder(); ByteBuffer vbbuf = ByteBuffer.allocateDirect(vsize*3*4).order(no), nbbuf = ByteBuffer.allocateDirect(vsize*3*4).order(no), tbbuf = tcoords ? ByteBuffer.allocateDirect(vsize*2*4).order(no) : null, ibbuf = ByteBuffer.allocateDirect(indices.size()*4).order(no); FloatBuffer vbuf = vbbuf.asFloatBuffer(), nbuf = nbbuf.asFloatBuffer(), tbuf = tcoords ? tbbuf.asFloatBuffer() : null; for (int ii = 0; ii < vsize; ii++) { vertices.get(ii).setInBuffers(vbuf, nbuf, tbuf); } IntBuffer ibuf = ibbuf.asIntBuffer(); for (int ii = 0, nn = indices.size(); ii < nn; ii++) { ibuf.put(indices.get(ii)); } _mesh.reconstruct(vbbuf, nbbuf, null, tbbuf, ibbuf); _mesh.setModelBound("sphere".equals(props.getProperty("bound")) ? new BoundingSphere() : new BoundingBox()); _mesh.updateModelBound(); // set the mesh's origin to the center of its bounding box _mesh.centerVertices(); } /** The mesh that contains the actual geometry. */ protected ModelMesh _mesh; } /** A triangle mesh that deforms according to bone positions. */ public static class SkinMeshDef extends TriMeshDef { @Override // documentation inherited protected ModelMesh createMesh () { return new SkinMesh("mesh"); } @Override // documentation inherited public void resolveReferences ( HashMap nodes, HashSet referenced) { super.resolveReferences(nodes, referenced); if (_mesh == null) { return; } // create and set the final weight groups SkinMesh.WeightGroup[] wgroups = new SkinMesh.WeightGroup[_groups.size()]; HashMap bones = new HashMap(); int ii = 0; for (Map.Entry, WeightGroupDef> entry : _groups.entrySet()) { SkinMesh.WeightGroup wgroup = new SkinMesh.WeightGroup(); wgroup.vertexCount = entry.getValue().indices.size(); wgroup.bones = new SkinMesh.Bone[entry.getKey().size()]; int jj = 0; for (String bname : entry.getKey()) { SkinMesh.Bone bone = bones.get(bname); if (bone == null) { Spatial node = nodes.get(bname); bones.put(bname, bone = new SkinMesh.Bone((ModelNode)node)); referenced.add(node); } wgroup.bones[jj++] = bone; } wgroup.weights = toArray(entry.getValue().weights); wgroups[ii++] = wgroup; } ((SkinMesh)_mesh).setWeightGroups(wgroups); } @Override // documentation inherited protected void configureMesh (Properties props) { // divide the vertices up by weight groups _groups = new HashMap, WeightGroupDef>(); for (int ii = 0, nn = vertices.size(); ii < nn; ii++) { SkinVertex svertex = (SkinVertex)vertices.get(ii); Set bones = svertex.boneWeights.keySet(); WeightGroupDef group = _groups.get(bones); if (group == null) { _groups.put(bones, group = new WeightGroupDef()); } group.indices.add(ii); for (String bone : bones) { group.weights.add(svertex.boneWeights.get(bone).weight); } } // reorder the vertices by group ArrayList overts = vertices; vertices = new ArrayList(); int[] imap = new int[overts.size()]; for (Map.Entry, WeightGroupDef> entry : _groups.entrySet()) { for (int idx : entry.getValue().indices) { imap[idx] = vertices.size(); vertices.add(overts.get(idx)); } } for (int ii = 0, nn = indices.size(); ii < nn; ii++) { indices.set(ii, imap[indices.get(ii)]); } super.configureMesh(props); } /** The intermediate weight groups, mapped by bone names. */ protected HashMap, WeightGroupDef> _groups; } /** A generic node. */ public static class NodeDef extends SpatialDef { // documentation inherited public Spatial createSpatial (Properties props) { return new ModelNode(name); } } /** A basic vertex. */ public static class Vertex { public float[] location; public float[] normal; public float[] tcoords; public void setInBuffers ( FloatBuffer vbuf, FloatBuffer nbuf, FloatBuffer tbuf) { vbuf.put(location); nbuf.put(normal); if (tbuf != null) { if (tcoords != null) { tbuf.put(tcoords); } else { tbuf.put(0f); tbuf.put(0f); } } } public boolean equals (Object obj) { Vertex overt = (Vertex)obj; return Arrays.equals(location, overt.location) && Arrays.equals(normal, overt.normal) && Arrays.equals(tcoords, overt.tcoords); } } /** A vertex influenced by a number of bones. */ public static class SkinVertex extends Vertex { /** The bones influencing the vertex, mapped by name. */ public HashMap boneWeights = new HashMap(); public void addBoneWeight (BoneWeight weight) { if (weight.weight == 0f) { return; } BoneWeight bweight = boneWeights.get(weight.bone); if (bweight != null) { bweight.weight += weight.weight; } else { boneWeights.put(weight.bone, weight); } } /** Finds the bone nodes influencing this vertex. */ public HashSet getBones (HashMap nodes) { HashSet bones = new HashSet(); for (String bone : boneWeights.keySet()) { Spatial node = nodes.get(bone); if (node instanceof ModelNode) { bones.add((ModelNode)node); } else { Log.warning("Missing or invalid bone for bone weight " + "[bone=" + bone + "]."); } } return bones; } /** Returns the weight of the given bone. */ public float getWeight (ModelNode bone) { BoneWeight bweight = boneWeights.get(bone.getName()); return (bweight == null) ? 0f : bweight.weight; } } /** The influence of a bone on a vertex. */ public static class BoneWeight { /** The name of the influencing bone. */ public String bone; /** The amount of influence. */ public float weight; } /** A group of vertices influenced by the same bone. */ public static class WeightGroupDef { /** The indices of the affected vertex. */ public ArrayList indices = new ArrayList(); /** The interleaved vertex weights. */ public ArrayList weights = new ArrayList(); } /** The meshes and bones comprising the model. */ public ArrayList spatials = new ArrayList(); public void addSpatial (SpatialDef spatial) { // put nodes before meshes so that bones are updated before skin spatials.add(spatial instanceof NodeDef ? 0 : spatials.size(), spatial); } /** * Creates the model node defined herein. * * @param props the properties of the model * @param nodes a node map to populate */ public Model createModel (Properties props, HashMap nodes) { Model model = new Model(props.getProperty("name", "model"), props); // set the overall scale model.setLocalScale(Float.parseFloat(props.getProperty("scale", "1"))); // start by creating the spatials and mapping them to their names for (int ii = 0, nn = spatials.size(); ii < nn; ii++) { Spatial spatial = spatials.get(ii).getSpatial(props); nodes.put(spatial.getName(), spatial); } // then go through again, resolving any name references and attaching // root children HashSet referenced = new HashSet(); for (int ii = 0, nn = spatials.size(); ii < nn; ii++) { SpatialDef sdef = spatials.get(ii); sdef.resolveReferences(nodes, referenced); if (sdef.getSpatial(props).getParent() == null) { model.attachChild(sdef.getSpatial(props)); } } // create any controllers listed String[] controllers = StringUtil.parseStringArray( props.getProperty("controllers", "")); for (int ii = 0; ii < controllers.length; ii++) { Spatial target = nodes.get(controllers[ii]); if (target == null) { Log.warning("Missing controller node [name=" + controllers[ii] + "]."); continue; } ModelController ctrl = createController( PropertiesUtil.getSubProperties(props, controllers[ii]), target); if (ctrl != null) { model.addController(ctrl); } } // get rid of any nodes that serve no purpose pruneUnusedNodes(model, nodes, referenced); return model; } /** Creates, configures, and returns a model controller. */ protected ModelController createController ( Properties props, Spatial target) { // attempt to create an instance of the controller ModelController ctrl; String cname = props.getProperty("class", ""); try { ctrl = (ModelController)Class.forName(cname).newInstance(); } catch (Exception e) { Log.warning("Error instantiating controller [class=" + cname + ", error=" + e + "]."); return null; } ctrl.configure(props, target); return ctrl; } /** Recursively removes any unused nodes. */ protected boolean pruneUnusedNodes ( ModelNode node, HashMap nodes, HashSet referenced) { boolean hasValidChildren = false; for (Iterator it = node.getChildren().iterator(); it.hasNext(); ) { Spatial child = (Spatial)it.next(); if (!(child instanceof ModelNode) || pruneUnusedNodes((ModelNode)child, nodes, referenced)) { hasValidChildren = true; } else { it.remove(); nodes.remove(child.getName()); } } return referenced.contains(node) || hasValidChildren; } /** Converts a boxed Integer list to an unboxed int array. */ protected static int[] toArray (ArrayList list) { int[] array = new int[list.size()]; for (int ii = 0, nn = list.size(); ii < nn; ii++) { array[ii] = list.get(ii); } return array; } /** Converts a boxed Float list to an unboxed float array. */ protected static float[] toArray (ArrayList list) { float[] array = new float[list.size()]; for (int ii = 0, nn = list.size(); ii < nn; ii++) { array[ii] = list.get(ii); } return array; } /** A wrapper for the model properties providing access to the properties * of a node within the model. */ protected static class NodeProperties extends Properties { public NodeProperties (Properties mprops, String name) { _mprops = mprops; _prefix = name + "."; } @Override // documentation inherited public String getProperty (String key) { return getProperty(key, null); } @Override // documentation inherited public String getProperty (String key, String defaultValue) { return _mprops.getProperty(_prefix + key, _mprops.getProperty(key, defaultValue)); } /** The properties of the model. */ protected Properties _mprops; /** The node prefix. */ protected String _prefix; } }