// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.peer.data; import com.threerings.crowd.chat.client.ChatService; import com.threerings.crowd.chat.data.ChatMarshaller; import com.threerings.crowd.chat.data.UserMessage; import com.threerings.crowd.peer.client.CrowdPeerService; import com.threerings.presents.client.Client; import com.threerings.presents.data.InvocationMarshaller; import com.threerings.presents.dobj.InvocationResponseEvent; import com.threerings.util.Name; /** * Provides the implementation of the {@link CrowdPeerService} interface * that marshalls the arguments and delivers the request to the provider * on the server. Also provides an implementation of the response listener * interfaces that marshall the response arguments and deliver them back * to the requesting client. */ public class CrowdPeerMarshaller extends InvocationMarshaller implements CrowdPeerService { /** The method id used to dispatch {@link #deliverTell} requests. */ public static final int DELIVER_TELL = 1; // from interface CrowdPeerService public void deliverTell (Client arg1, UserMessage arg2, Name arg3, ChatService.TellListener arg4) { ChatMarshaller.TellMarshaller listener4 = new ChatMarshaller.TellMarshaller(); listener4.listener = arg4; sendRequest(arg1, DELIVER_TELL, new Object[] { arg2, arg3, listener4 }); } }