// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2009 Three Rings Design, Inc., All Rights Reserved // http://www.threerings.net/code/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.presents.annotation; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; import com.google.inject.BindingAnnotation; import com.samskivert.util.RunQueue; /** * An annotation that identifies the distributed object event dispatcher's {@link RunQueue}. Code * that requires the ability to post runnables for execution on the event dispatcher thread can * inject this queue like so: * * @Inject @EventQueue RunQueue _dobjq; */ @Retention(RetentionPolicy.RUNTIME) @Target({ ElementType.FIELD, ElementType.PARAMETER }) @BindingAnnotation public @interface EventQueue { }