// // $Id: PlaceView.java,v 1.5 2001/10/11 04:07:51 mdb Exp $ package com.threerings.crowd.client; import com.threerings.crowd.data.PlaceObject; /** * This interface provides a convenient means for decoupling user * interface components that interact with a place object and that need to * keep themselves up to date when the client moves from place to place. * *
In general, such components need to know when the client is about * to enter a place so that they can subscribe if necessary or at least * extract information about the place. They also need to know when a * client has left a place so that they can unsubscribe and clean up after * themselves. This is the information that the place view interface makes * available to them in a decoupled way. * *
The part of the client implementation that is responsible for the
* main user interface can act as a location observer, and it can make use
* of {@link PlaceViewUtil} to dispatch notification of place changes to
* every PlaceView implementing user interface element in the
* user interface hierarchy with calls to {@link
* PlaceViewUtil#dispatchWillEnterPlace} and {@link
* PlaceViewUtil#dispatchDidLeavePlace}. These functions traverse the UI
* hierarchy (starting with the element provided which would generally be
* the top-level UI element, and dispatch calls to {@link #willEnterPlace}
* and {@link #didLeavePlace} respectively on any UI element they find
* that implements PlaceView.
*
*
By doing this, the client code can simply create place-sensitive * user interface elements and stick them in the user interface and * essentially forget about them, knowing that they will all be notified * of place entering and exiting by virtue of the single dispatching * calls. It is useful to note that place-sensitive user interface * elements will also generally need a reference to the {@link * com.threerings.crowd.util.CrowdContext} derivative in use by * the client, but those are best supplied at construct time. */ public interface PlaceView { /** * Called when the client has entered a place and is about to display * the user interface for that place. * * @param plobj the place object that was just entered. */ public void willEnterPlace (PlaceObject plobj); /** * Called after the client has left a place and needs to clean up * after the user interface that was displaying that place. * * @param plobj the place object that was just left. */ public void didLeavePlace (PlaceObject plobj); }