// // $Id: SoundCodes.java,v 1.1 2003/11/26 01:43:31 mdb Exp $ package com.threerings.media.sound; import com.threerings.media.sound.SoundManager.SoundType; /** * A basic set of sound types. */ public interface SoundCodes { /** * Alert sounds are the type of sounds a player would hear when * getting a puzzle challenge. */ public static final SoundType ALERT = new SoundType("alert"); /** * Feedback sounds are the type of sounds a player would here when * clicking on buttons or performing an action. */ public static final SoundType FEEDBACK = new SoundType("feedback"); /** * Ambient sounds are birds chirping, waves lapping, boats creaking. */ public static final SoundType AMBIENT = new SoundType("ambient"); /** * Game alert sounds are used to indicate that it's a player's turn. */ public static final SoundType GAME_ALERT = new SoundType("game_alert"); /** * General game sound effects. */ public static final SoundType GAME_FX =new SoundType("game_fx"); }