// // $Id$ // // Narya library - tools for developing networked games // Copyright (C) 2002-2011 Three Rings Design, Inc., All Rights Reserved // http://code.google.com/p/narya/ // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA package com.threerings.crowd.data { import com.threerings.crowd.client.LocationService; import com.threerings.crowd.client.LocationService_MoveListener; import com.threerings.util.Integer; import com.threerings.presents.data.InvocationMarshaller; /** * Provides the implementation of the LocationService interface * that marshalls the arguments and delivers the request to the provider * on the server. Also provides an implementation of the response listener * interfaces that marshall the response arguments and deliver them back * to the requesting client. */ public class LocationMarshaller extends InvocationMarshaller implements LocationService { /** The method id used to dispatch leavePlace requests. */ public static const LEAVE_PLACE :int = 1; // from interface LocationService public function leavePlace () :void { sendRequest(LEAVE_PLACE, [ ]); } /** The method id used to dispatch moveTo requests. */ public static const MOVE_TO :int = 2; // from interface LocationService public function moveTo (arg1 :int, arg2 :LocationService_MoveListener) :void { var listener2 :LocationMarshaller_MoveMarshaller = new LocationMarshaller_MoveMarshaller(); listener2.listener = arg2; sendRequest(MOVE_TO, [ Integer.valueOf(arg1), listener2 ]); } } }