Dave Hoover
fdf51a634a
Welcome to the future.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6008 542714f4-19e9-0310-aa3c-eee0fc999fb1
2010-01-04 21:47:46 +00:00
Ray Greenwell
cd88ba7634
All Executors, all the time.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6002 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-12-08 19:58:55 +00:00
Ray Greenwell
fc77b1bb0b
Prefer Executor over RunQueue...
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6001 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-12-08 19:05:06 +00:00
Michael Bayne
6e9077780c
Added/updated source headers.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5829 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-06-20 21:09:34 +00:00
Jamie Doornbos
9cbed63ac7
Share the Reporter implementation of PresentsInvoker so that the PresentsAuthInvoker is reported too.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5637 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-01-19 22:50:28 +00:00
Michael Bayne
eeb2584c0d
Let's just institutionalize the use of a separate thread for authentication
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because we want to follow that pattern in all of our games.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5169 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-06-08 17:39:17 +00:00