Commit Graph

7 Commits

Author SHA1 Message Date
Michael Bayne e6796b2d55 The amazing revamp four hundred billion. Let's see:
- Reworked colorization repository such that we now have arbitrary named
  "colorization classes" which can be used by various and sundry entities
  to colorize themselves.

- Added support for individual object colorizations as well as "spots"
  that go along with objects (will be used to automatically create portals
  into buildings and automatically position users properly when at a
  "station").

- Repackaged things in miso to more closely mimic what we do everywhere
  else (no more miso.scene, now we have miso.data and miso.client).

- Fixed up miso scene XML representation so that objects can more easily
  be expanded to have yet more stuff if we think of more stuff that they
  might aught to have in the future. Structured the miso scene model so
  that "uninteresting" objects (those that simply sit somewhere and don't
  do anything) take up a lot less memory than "interesting" objects (those
  that have action strings, "spots", colorizations and the works). I may
  want to roll colorizations into the "uninteresting" realm, but that
  remains to be seen.

- Made it possible for object tilesets to specify default render
  priorities for objects in that tileset. This will hopefully allow us to
  get by without any "custom" render priorities that are specified on
  scene objects, instead relying on the default priorities to resolve
  common conflicts.

There are surely other cleanups in there, but I think that was the major
thrust of it.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2228 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-01-31 23:10:46 +00:00
Michael Bayne 4a7792f4d6 Moved the scene name into the basic scene model from the editable scene
model as we'll be having scene names in the runtime system.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@757 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-12 19:06:15 +00:00
Michael Bayne 2c27824718 Sweet Mary, mother of Jesus! Another fucking refactor. It turns out that
the way I was doing inheritance between the display and editable scene
implementations was not copacetic. The new method (which is for every
editable scene impl to delegate to a display scene impl so that regardless
of how far along you are on the inheritance chain, there are only ever two
actual objects, the display impl and the editable impl) is somewhat
cleaner, but makes it clear that no method can work as nicely as it would
were we to have mutliple inheritance.

The basic problem is that the editable versions of the scenes have to be
able to manipulate the instance variables in the display versions of the
scenes because they have to keep them up to date so that they are
displaying the right thing. As the editable versions are in different
packages, they don't have access to the display instance variables, so the
display versions simply have to make available enough "editable"
functionality to allow the editable versions to get their job done. It's
more coupling that I'd like, but at least it's only between the display
and editable versions across the inheritance hierarchy rather than down
the hierarchy.

Blah.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@745 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-05 08:45:06 +00:00
Michael Bayne dd69489de4 More scene and spot scene refactoring. Got parsers working for those in
the new new style (or was that the new new new style).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@739 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-05 03:38:10 +00:00
Michael Bayne 7dfff1decb Editable mania! I love to delegate.
Augmented standard scene and spot scene models with versions that provide
access to data only needed by the editor and loader. Filtered that whole
paradigm down through the locations and portals and all that.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@737 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-04 22:34:04 +00:00
Michael Bayne e82bc2b4fe Beginnings of Spot services.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@618 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-13 02:25:36 +00:00
Michael Bayne d35f2894c1 Phase one of the scene refactoring (which will set the stage for all
manner of happiness and joy).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@615 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-12 20:56:56 +00:00