(Eclipse's auto-import-ordering makes it too easy for manually-added imports to get moved to a location where they'd be blown away by the task.)
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6388 542714f4-19e9-0310-aa3c-eee0fc999fb1
If checking="true" on them, they generate their code to a String instead of a file, and compare that
against existing output. If any generation would produce changes, the build is failed.
As a side effect, generation will now only write files if it's going to modify them, which should
eliminate some spurious compiling.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6349 542714f4-19e9-0310-aa3c-eee0fc999fb1
signals for each field that can be listened to individually.
From the old:
barrel.addListener(new AttributeChangeAdapter(function (event :AttributeChangedEvent) :void {
if (event.getName() == BarrelObject.MONKEY_COUNT) {
// ... cast event.getValue() and use it
}
}));
to the new:
barrel.onMonkeyCountChanged.add(function (newValue :int, oldValue :int) :void {
// ...
});
Only AttributeChangedEvent have been signalified, but I'm planning to continue with the other
ChangeListeners shortly.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6328 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript bits remain belligerent, but the Java stuff is mostly shipshape.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1