because they'll be used for both sprites and animations.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1692 542714f4-19e9-0310-aa3c-eee0fc999fb1
internal images and doesn't necessarily need to decode them into multiple
images or even have actual images at all. This cleans things up and paves
the way for our "trimmed" image support which is forthcoming.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1335 542714f4-19e9-0310-aa3c-eee0fc999fb1
and sprite stuff by added some interfaces in the sprite stuff and
implementing them with the miso stuff.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@245 542714f4-19e9-0310-aa3c-eee0fc999fb1