Commit Graph

4 Commits

Author SHA1 Message Date
Michael Bayne 100aa3ace3 Major media subsystem revamp:
- All images are loaded through the image manager
- Architected to allow the use of prepared or unprepared images (and
  volatile images when the day comes that they support alpha)
- Tunable caches for images and tiles
- Resource manager caches unpacked resources on the filesystem
- Various and sundry other cleanups


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2116 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-01-13 22:49:47 +00:00
Michael Bayne 99c4330646 The vast and the sweeping. Modified the tile framework such that tiles no
longer provide access to their underlying image (they actually still do,
but not in the normal course of affairs). This will allow us to use
"trimmed" tiles which are trimmed to the smallest rectangle that contains
the non-transparent pixels in a tile image, which will shrink up our
components and other tiles a great deal.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1339 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-05-06 18:08:32 +00:00
Michael Bayne ae1052a371 Oh the vast sweeping changes, and they're not even close to complete, but
things compile and most things run so this is a good time to checkpoint.
Let me recall:

- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.

Onward and moreward.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-18 04:09:23 +00:00
Walter Korman ad7b64d4a1 Initial work on support for objects whose images span multiple tiles.
Made TileSet an interface.  Throw exceptions for unknown tile or tile
set requests.  General clean-up and documentation.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@427 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-10-11 00:41:27 +00:00