need to be responded to. It turns out that a listener may not be
a marshaller if a server entity is calling a service request method
directly. The convenience method handles this and is also cleaner looking
for callers.
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inform the client that the shit hit the fan so that it's not locked from
making any other move requests.
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traverses a portal and give them the ability to position the player other
than on top of the entering portal when entering.
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portals will by dynamically created, combined display/runtime/editable
scenes into one, enhanced support for modifying scenes and distributing
updates to the clients, various other small stuff that should not be
sweated.
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method invocation services and converted everything to the new style.
Could this be my biggest checkin ever?
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server; chat director no longer needs to wait until we're logged on to
register itself with the invocation director.
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as they are intended to represent codes shared between the client and the
server. Made correspondingly necessary changes throughout.
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the scene registry automatically register the scene provider when it is
constructed.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@791 542714f4-19e9-0310-aa3c-eee0fc999fb1
changed to Presents and Party changed to Crowd. Whee!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
order. Also moved stuff from whirled.client.test and whirled.server.test
into whirled.test because it's silly having two separate test directories.
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Changed SceneManager to SceneDirector. Updated to deal with
LocationManager name change. Clean, clean, clean.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@369 542714f4-19e9-0310-aa3c-eee0fc999fb1
of interconnected scenes on top of the Cocktail services.
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