things compile and most things run so this is a good time to checkpoint.
Let me recall:
- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.
Onward and moreward.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
Refactored TileSet into TileSet, UniformTileSet, SwissArmyTileSet and
ObjectTileSet.
Removed dependence on the "root" system property from the
XMLSceneRepository (things either pass in full paths now or input streams
fetched via the resource manager).
Removed MisoUtil.createImageManager() because everyone does that by hand
now (which is good because some non-Miso things were using MisoUtil for
that).
I think that's it, but if there was something else, don't blame me. Blame
the monkeys.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@608 542714f4-19e9-0310-aa3c-eee0fc999fb1
get a random character descriptor for use until we have fancified
storage of character descriptions.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@587 542714f4-19e9-0310-aa3c-eee0fc999fb1