Commit Graph

3 Commits

Author SHA1 Message Date
Michael Bayne ae1052a371 Oh the vast sweeping changes, and they're not even close to complete, but
things compile and most things run so this is a good time to checkpoint.
Let me recall:

- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.

Onward and moreward.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-18 04:09:23 +00:00
Michael Bayne feb2a2633e A bunch of intertwingled changes:
Refactored TileSet into TileSet, UniformTileSet, SwissArmyTileSet and
ObjectTileSet.

Removed dependence on the "root" system property from the
XMLSceneRepository (things either pass in full paths now or input streams
fetched via the resource manager).

Removed MisoUtil.createImageManager() because everyone does that by hand
now (which is good because some non-Miso things were using MisoUtil for
that).

I think that's it, but if there was something else, don't blame me. Blame
the monkeys.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@608 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-08 03:04:45 +00:00
Walter Korman e9211f8fd5 Moved TileUtil to cast.util, added CastUtil to provide an easy way to
get a random character descriptor for use until we have fancified
storage of character descriptions.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@587 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-02 15:28:20 +00:00