authenticators and chained session factories. We can share a lot more code this
way and the implicit requirement that the default authenticator/factory had to
be configured before anyone else configured a chanied author/factory is gone.
The other big change is that Credentials doesn't require a username
(UsernamePasswordCreds inherits that username so most derived classes don't
notice any difference). Instead we require that a canonical authentication
username be determined and configured in AuthingConnection during the
authentication process. This canonical username is then used to resolve the
client session and map everything in the client manager.
This is pretty much exactly what was going on before except that we were doing
it all in an ad hoc way by jamming a new name into Credentials during the
authentication process and also doing jiggery pokery in
PresentsSession.assignStartingUsername. That all goes away and/or becomes
cleaner and more explicit.
This is going to impact some Yohoho jiggery pokery, which I will shortly commit
a patch for, but we're going to need to test it. Omelets, eggs, etc.
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polled socket system. This much more cleanly and efficiently integrates peer
(and other server to server) connections into the normal server I/O framework
and should also eliminate for good the annoying server hangs that result when
our old blocking client I/O threads got their pants wedged.
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thing before committing instead of just going "oh yeah, I've been having this stuff
sitting around uncommitted for a while waiting on it to be blessed" and missing
out on things that'd changed in the meantime.
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- Inject the auth Invoker.
- Inject the Authenticator and formalize the chaining authenticator pattern.
- Simplify PeerNode creation and make the PeerAuthenticator a chainer.
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the server in 90 seconds. The client is set up to ping the server if it
has had nothing to say to it for other reasons in the last 60 seconds.
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longer maintained. Implementations can choose to create their own
authentication thread if they wish or use some existing combination of the
invoker and dobjmgr threads. Also added an invoker to the base server
class.
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client object by way of passing the auth response data up to the client
after the completion of the authentication phase. This allows information
loaded by an authenticator (like a user record) to make its way into the
real world.
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changed to Presents and Party changed to Crowd. Whee!
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