calls on the Java side, to match this added convenience we introduced to the
ActionScript side some time ago.
Before arms are raised into the air and waved like they really do care, bear
the following in mind:
Nothing will change at all on your project until you take some action to do so.
That action could include any of the following:
1. Continue to use narya-tools-1.2 to run genservice and you'll get the old
style "pass a Client reference for every service method invocation" marshallers
and you can continue to live happily in the past.
2. Leave some of your stuff un-regenerated, but generate new stuff using the
new tools and use the Client-reference-free style for new services. This is
likely to engender some PITA if you're trying to use both styles in the same
project because genservice just wants to operate on everything, but I offer it
as an option in case some other PITA motivates the tolerance of this
(presumably smaller) PITA.
3. Embrace the brave new world of simplicity and wield your good friend sed for
fun and profit:
(make necessary build.xml updates to start using narya-tools-1.4-SNAPSHOT)
% find src -name '*Service.java' | xargs sed -i 's:Client client, ::g'
(this will remove the Client argument from most of your services, some manual
fixes may be needed)
% ant genservice
% find src -name '*.java' | xargs sed -i 's:_ctx.getClient(), ::g'
(this will fix most of the places that pass a client reference into an
invocation service, some manual fixes will probably be needed)
I did this on Vilya and it magically took care of like 95% of the places where
changes were needed. The remaining half dozen changes were painless. Clearly
something like Yohoho vastly dwarfs Vilya in scope, but someone looking for an
hour or two of mindless typing to distract them on a lazy Sunday afternoon
would likely breeze through even that vast codebase without breaking a sweat.
Two more notes:
1. I'm going to switch Narya and Vilya over to the new style, and I'll be
fixing all the projects that use their services.
2. I lied (a teeny bit) about nothing changing. I made the old Client-taking
sendRequest methods deprecated, so projects that don't switch to the new style
will be presented with a large number of deprecation warnings. If this is too
terrible a burden to bear, I can remove the deprecation annotations on those
methods.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6395 542714f4-19e9-0310-aa3c-eee0fc999fb1
(Eclipse's auto-import-ordering makes it too easy for manually-added imports to get moved to a location where they'd be blown away by the task.)
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6388 542714f4-19e9-0310-aa3c-eee0fc999fb1
If a generated section like
// GENERATED BLAH START
var s: String = "I am some awesome stuff you didn't have to write";
// GENERATED BLAH END
is replaced with
// GENERATED BLAH DISABLED
that generated section will no longer be merged in.
This currently allows the class declaration to be customized in the actionscript
stuff, if it needs to extend or implement something that can't be inferred from
the Java class. If someone's feeling frisky, they could split the streamable
section into sections for readObject, writeObject and fields to allow for read
and write customization.
This also fixes dropping no-longer generated sections and allows for sections
to be reordered in the source.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6383 542714f4-19e9-0310-aa3c-eee0fc999fb1
I was interpreting the lack of modification for $Id lines being people not setting auto props, but
it was actually svn not showing diffs for things it generates. Whoops.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6350 542714f4-19e9-0310-aa3c-eee0fc999fb1
If checking="true" on them, they generate their code to a String instead of a file, and compare that
against existing output. If any generation would produce changes, the build is failed.
As a side effect, generation will now only write files if it's going to modify them, which should
eliminate some spurious compiling.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6349 542714f4-19e9-0310-aa3c-eee0fc999fb1
signals for each field that can be listened to individually.
From the old:
barrel.addListener(new AttributeChangeAdapter(function (event :AttributeChangedEvent) :void {
if (event.getName() == BarrelObject.MONKEY_COUNT) {
// ... cast event.getValue() and use it
}
}));
to the new:
barrel.onMonkeyCountChanged.add(function (newValue :int, oldValue :int) :void {
// ...
});
Only AttributeChangedEvent have been signalified, but I'm planning to continue with the other
ChangeListeners shortly.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6328 542714f4-19e9-0310-aa3c-eee0fc999fb1
It provides code generators for streamables, services and receivers, but not DObject. It uses
Apple's CFNetwork for its sockets and builds with XCode, so it's limited to OS X and iOS. It should
be straightforward to replace both to make it cross-platform.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6264 542714f4-19e9-0310-aa3c-eee0fc999fb1
ActionScript bits remain belligerent, but the Java stuff is mostly shipshape.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1