Commit Graph

4 Commits

Author SHA1 Message Date
Michael Bayne 100aa3ace3 Major media subsystem revamp:
- All images are loaded through the image manager
- Architected to allow the use of prepared or unprepared images (and
  volatile images when the day comes that they support alpha)
- Tunable caches for images and tiles
- Resource manager caches unpacked resources on the filesystem
- Various and sundry other cleanups


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2116 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-01-13 22:49:47 +00:00
Michael Bayne 380fa50610 Moved MultiFrameImage and friends from media.sprite into media.util
because they'll be used for both sprites and animations.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1692 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-09-17 19:11:13 +00:00
Michael Bayne 47e38b4fa8 Changed MultiFrameImage around so that it retains total control over its
internal images and doesn't necessarily need to decode them into multiple
images or even have actual images at all. This cleans things up and paves
the way for our "trimmed" image support which is forthcoming.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1335 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-05-04 19:35:31 +00:00
Michael Bayne 3eea4dcaad Moved sprite stuff into media package, removed coupling between miso stuff
and sprite stuff by added some interfaces in the sprite stuff and
implementing them with the miso stuff.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@245 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-14 23:35:22 +00:00