Commit Graph

4 Commits

Author SHA1 Message Date
Michael Bayne 9d2ca42eac Convert Narya (most of the way) over to a Maven Ant task based build. The
ActionScript bits remain belligerent, but the Java stuff is mostly shipshape.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1
2010-10-22 21:12:29 +00:00
Ray Greenwell e6fa8e77f1 Obsolete.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5926 542714f4-19e9-0310-aa3c-eee0fc999fb1
2009-08-22 00:12:51 +00:00
Par Winzell 242e38a472 Handle swc dependencies with different names.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5184 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-06-13 16:37:25 +00:00
Par Winzell b88cee2be7 Stop switching different source files into Environment.as's place. Instead build tiny swc's with the player-specific Environment.as and the thane-specific one. Then compile naryalib.swc with one of these tiny swc's as an external library. When we compile the final executables we'll do a inclusive linking to get the right implementation into place.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5182 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-06-13 03:39:26 +00:00