Commit Graph

57 Commits

Author SHA1 Message Date
Walter Korman 254433f5fb Renamed MobileSprite to AmbulatorySprite and fixed up to face the
proper direction while following a path.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@153 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 21:02:57 +00:00
Walter Korman c41c097cd4 Create and have the sprite follow a path rather than explicitly
setting the sprite destination.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@152 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 20:43:03 +00:00
Walter Korman efb1881507 Use a polygon to determine whether a sprite is within a particular
tile.  Updated scene/tile dimensions and default scene to use 64x48
tiles.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@151 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 18:59:00 +00:00
Walter Korman 1032b8f325 Moved much of the IsoSceneView data into the IsoSceneModel. More work
on sprites and animation.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@138 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 00:42:02 +00:00
Walter Korman 82831f3baf Work on rendering a character in the scene and moving them about with
mouse-click events.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@134 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-31 01:38:28 +00:00
Walter Korman 11800e8a43 Added simple test character sprite to viewer application, and render
any involved sprites in IsoSceneView after each set of tiles is drawn.
Exit the viewer and editor applications on window close.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@133 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-30 15:38:52 +00:00
Walter Korman c76ae0ccf5 Initial version of mostly-placeholder sprite-related classes.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@132 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-28 01:50:07 +00:00