use the FrameManager and MediaPanel for displaying sprites since we're not
doing things properly anyway (properly meaning using a sprite manager and
all the associated business).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1497 542714f4-19e9-0310-aa3c-eee0fc999fb1
tasks and XML parsing rule sets all the good stuff. Rewired up all the
cast code to be amenable to bundling and did some other revamping.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@640 542714f4-19e9-0310-aa3c-eee0fc999fb1
things compile and most things run so this is a good time to checkpoint.
Let me recall:
- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.
Onward and moreward.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1