Commit Graph

5 Commits

Author SHA1 Message Date
Michael Bayne 22b001eb73 Added support for falling back to a "default" action image for components
that do not have an image specificly for a particular action sequence. In
the future, I'd like to at least provide a mechanism for specifying on a
per action sequence basis which action sequence to fall back to in the
event that a component is missing imagery for that sequence. Then the
default mecahism could be used without forcing all action sequences for a
particular class of components to be exactly alike.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1614 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-07-24 22:24:05 +00:00
Michael Bayne e75ae89f22 Various and sundry modifications to clean up orientation handling and add
support for 16 orientations in situations where it is merited.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1548 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-06-26 23:53:07 +00:00
Michael Bayne 4c43512f3b Define frames per second in floating point.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1163 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-27 21:51:33 +00:00
Michael Bayne c25741d8e6 Bundles! Have component bundles largely working. Wrote test code and ANT
tasks and XML parsing rule sets all the good stuff. Rewired up all the
cast code to be amenable to bundling and did some other revamping.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@640 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-27 08:09:35 +00:00
Walter Korman 39966726aa More work on character components. Revamped tile sets to allow them
to be constructed and used directly.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@581 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-01 01:40:43 +00:00