Walter Korman
254433f5fb
Renamed MobileSprite to AmbulatorySprite and fixed up to face the
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proper direction while following a path.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@153 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 21:02:57 +00:00
Walter Korman
c41c097cd4
Create and have the sprite follow a path rather than explicitly
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setting the sprite destination.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@152 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 20:43:03 +00:00
Walter Korman
efb1881507
Use a polygon to determine whether a sprite is within a particular
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tile. Updated scene/tile dimensions and default scene to use 64x48
tiles.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@151 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 18:59:00 +00:00
Walter Korman
1032b8f325
Moved much of the IsoSceneView data into the IsoSceneModel. More work
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on sprites and animation.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@138 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-08-02 00:42:02 +00:00
Walter Korman
82831f3baf
Work on rendering a character in the scene and moving them about with
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mouse-click events.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@134 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-31 01:38:28 +00:00
Walter Korman
11800e8a43
Added simple test character sprite to viewer application, and render
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any involved sprites in IsoSceneView after each set of tiles is drawn.
Exit the viewer and editor applications on window close.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@133 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-30 15:38:52 +00:00
Walter Korman
c76ae0ccf5
Initial version of mostly-placeholder sprite-related classes.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@132 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-07-28 01:50:07 +00:00