Currently, Streamer will skip fields marked transient for the purposes of the default streaming implementation, but 'transient' is also used by the Java serialization mechanism, and there are instances where a field in a Serializable, Streamable object can't be streamed but should be serialized.
I have a bunch of code to check in related to the game server sending stat updates to the world server, but I'm going to hold off on those changes until I get the go-ahead from the powers that be that this is an acceptable solution to the problem.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5270 542714f4-19e9-0310-aa3c-eee0fc999fb1