Commit Graph

6 Commits

Author SHA1 Message Date
Michael Bayne 12a4f4bb7e Oops, we need to be able to add and remove observers.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3831 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-02-04 03:30:44 +00:00
Michael Bayne 428afd4ca0 Add support for being notified when a camera path is complete.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3830 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-02-04 03:24:44 +00:00
Andrzej Kapolka 56b985beb4 Added a method to reset the camera's orientation.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3826 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-01-31 00:05:34 +00:00
Michael Bayne 3c91e33f04 Fixed booched formatting.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3757 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-11-10 02:53:02 +00:00
Michael Bayne 26511ab165 Added fancy new mode for limiting the camera pan wherein we calculate the
intersection of the frustum with the ground plane and restrict that rectangle
to the interior of the desired region.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3756 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-11-10 02:40:33 +00:00
Michael Bayne 35caa3a79f Revamped camera handling. We now have a camera handler through which all camera
manipulations pass. It can then ensure that the camera remains within zoom and
pan boundaries and is generally in the right place. It also handles camera
paths, which adjust the camera through the handler. The input handler now has
no camera logic but simply wires up camera manipulations to input mechanisms
which is much cleaner.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3752 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-11-09 22:30:02 +00:00