the subscriber so that they don't throw monkey wrenches into anyone's
business.
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InvocationDirector (please god let the renaming be done). Removed IntMap
and modified code to use samskivert's HashIntMap.
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packages. These contain all the message codes as well as error response
codes that are used by a particular invocation service.
Also changed client.LocationManager to client.LocationDirector and
chat.ChatManager to chat.ChatDirector to go along with the new philosophy
of naming the client-side managing entity for an invocation service a
director.
Also elimitated cocktail.util.Codes since it's no longer used as a central
repository for codes (instead they are in InvocationCodes and its
derivatives).
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invocation response. (Better to catch it and report it here than have the
dobjmgr complain when it tries to dispatch an event on a non-existent
object.)
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distributed object manager thread. These are slipped into the normal event
processing loop.
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delivering their own responses. They now have all the information
necessary to do so which means that they can delay the delivery of a
response until some other asynchronous event has taken place (like a
database load completing). Prior to this, they were required to complete
their service immediately and return the response back to the invocation
manager.
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dispatch. Added code to abort object added events that are trying to add a
non-existent object to an oid list. Wrote test driver for this and
duplicate object add request handling.
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server; added an easy mechanism to write test modules and invoke them on
the server.
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subscriptions and clear them out when the client disconnects.
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test server to make some testing easier; various other cleanups.
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session resumption because the client is not subscribed to the client
object at that time. This way is cleaner anyway.
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sessionWillResume() and sendBootstrapData() are all consistently called on
the dobjmgr thread because that is the most useful. Added
sessionDidTerminate() but session termination is not implemented yet.
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object that initiated the request. Implemented the invocation notification
side of things.
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can get shit together before bootstrapping the client.
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up after objects when they have no more subscribers.
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the typed object stuff; made events typed so they can be transported;
further wiring up of event dispatch over the network.
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the facilities for fetching (without subscribing to) an object. This is
done extremely rarely and the user might as well just subscribe and
immediately unsubscribe because the dichotomy between fetching and
subscribing just served to overly complicate the internals for no good
reason.
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unsubscribe in the absence of a reference to the object in question and
potentially from an unsavory thread.
Client, ClientManager, etc.: Further work on the server-side of the
distributed part of the distributed object functionality.
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up post-authentication authing to running transition.
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