- fixed grievous bug that NPE'd when a sound was in a bundle rather than
being loaded out of the classpath. - enabled sound. I want to test at home with my old linux machine and see how things are. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2249 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: SoundManager.java,v 1.44 2003/01/20 20:07:05 ray Exp $
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// $Id: SoundManager.java,v 1.45 2003/02/07 02:53:49 ray Exp $
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package com.threerings.media.sound;
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package com.threerings.media.sound;
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@@ -661,7 +661,7 @@ public class SoundManager
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for (int ii=0; ii < names.length; ii++) {
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for (int ii=0; ii < names.length; ii++) {
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InputStream clipin = null;
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InputStream clipin = null;
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try {
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try {
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_rmgr.getResource(bundle, names[ii]);
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clipin = _rmgr.getResource(bundle, names[ii]);
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} catch (FileNotFoundException fnfe) {
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} catch (FileNotFoundException fnfe) {
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// try from the classpath
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// try from the classpath
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clipin = _rmgr.getResource(names[ii]);
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clipin = _rmgr.getResource(names[ii]);
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@@ -1103,5 +1103,5 @@ public class SoundManager
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protected static final int BUFFER_SIZE = 1024 * 24;
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protected static final int BUFFER_SIZE = 1024 * 24;
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/** Used to disable sound entirely. */
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/** Used to disable sound entirely. */
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protected static final boolean SOUND_ENABLED = false;
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protected static final boolean SOUND_ENABLED = true;
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}
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}
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